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The Cratening: The Squeakwel (#2769)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request This PR does exactly what it says on the tin, completely and entirely respriting crates into more polished versions of their previous incarnations! Before: ![image](https://github.com/shiptest-ss13/Shiptest/assets/77556824/331fe3b7-6bd1-4761-902d-8b637d1867e2) After: ![image](https://github.com/shiptest-ss13/Shiptest/assets/77556824/eaaf6d57-e1b1-41e7-a571-48ddd5cdec36) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game My previous sprites were done in an era where I was still learning how to become a skilled spriter. After lots of trials and tribulations, I am more than happy to present something that will help fit with our style more and more! <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: PositiveEntropy imageadd: The Second Cratening has been deployed! Imageadd: Crates have received a generous resprite. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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