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adjust vendor organization
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Zevotech committed Jan 4, 2024
1 parent 72a315f commit 72da169
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Showing 3 changed files with 11 additions and 14 deletions.
1 change: 1 addition & 0 deletions code/modules/clothing/glasses/_glasses.dm
Original file line number Diff line number Diff line change
Expand Up @@ -85,6 +85,7 @@
attack_verb = list("sliced")
hitsound = 'sound/weapons/bladeslice.ogg'
sharpness = IS_SHARP
custom_price = 500

/obj/item/clothing/glasses/science
name = "science goggles"
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14 changes: 7 additions & 7 deletions code/modules/mining/machine_vending.dm
Original file line number Diff line number Diff line change
Expand Up @@ -20,23 +20,23 @@
// Mining products are handled differently, because I am too lazy to convert this list stolen from the old vendor.
products = list( //if you add something to this, please, for the love of god, sort it by price/type. use tabs and not spaces.
/obj/item/stack/marker_beacon/thirty = 3,
/obj/item/mining_scanner = 2,
/obj/item/t_scanner/adv_mining_scanner = 2,
/obj/item/hivelordstabilizer = 3,
/obj/item/survivalcapsule = 2,
/obj/item/clothing/glasses/meson/gar = 2,
/obj/item/kinetic_crusher = 1,
/obj/item/gun/energy/kinetic_accelerator = 2,
/obj/item/mining_scanner = 2,
/obj/item/lazarus_injector = 1,
/obj/item/pickaxe/silver = 1,
/obj/item/survivalcapsule/luxury = 1,
/obj/item/borg/upgrade/modkit/range = 2,
/obj/item/borg/upgrade/modkit/damage = 2,
/obj/item/borg/upgrade/modkit/cooldown = 2,
/obj/item/borg/upgrade/modkit/aoe/mobs = 1
)
premium = list(
/mob/living/simple_animal/hostile/facehugger/toy = 1,
/obj/item/clothing/glasses/meson/gar = 2,
/obj/item/survivalcapsule/luxuryelite = 1,
/obj/item/lazarus_injector = 1,
/obj/item/survivalcapsule = 2,
/obj/item/survivalcapsule/luxury = 1,
/obj/item/survivalcapsule/luxuryelite = 1
)

var/voucher_items = list(
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10 changes: 3 additions & 7 deletions code/modules/vending/medical.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,33 +12,29 @@
/obj/item/healthanalyzer = 2,
/obj/item/reagent_containers/pill/patch/styptic = 5,
/obj/item/reagent_containers/pill/patch/silver_sulf = 5,
/obj/item/reagent_containers/hypospray/medipen = 3,
/obj/item/reagent_containers/syringe/perfluorodecalin = 2,
/obj/item/reagent_containers/syringe/antiviral = 1,
/obj/item/reagent_containers/glass/bottle/charcoal = 3,
/obj/item/reagent_containers/glass/bottle/epinephrine = 3,
/obj/item/reagent_containers/glass/bottle/morphine = 1,
/obj/item/reagent_containers/glass/bottle/potass_iodide = 1,
/obj/item/reagent_containers/glass/bottle/salglu_solution = 3,
/obj/item/reagent_containers/syringe/antiviral = 1,
/obj/item/reagent_containers/medigel/styptic = 1,
/obj/item/reagent_containers/medigel/silver_sulf = 1,
/obj/item/reagent_containers/medigel/synthflesh = 1,
/obj/item/reagent_containers/medigel/sterilizine = 1,

/obj/item/sensor_device = 1,
/obj/item/pinpointer/crew = 1,
/obj/item/reagent_containers/glass/bottle/vial/small = 3,
/obj/item/stack/medical/splint = 5)
contraband = list(
/obj/item/reagent_containers/pill/tox = 2,
/obj/item/reagent_containers/pill/morphine = 2,
/obj/item/reagent_containers/pill/charcoal = 4,
/obj/item/storage/box/hug/medical = 1)
premium = list(
/obj/item/reagent_containers/medigel/synthflesh = 1,
/obj/item/reagent_containers/hypospray/medipen = 3,
/obj/item/clothing/glasses/hud/health = 1,
/obj/item/clothing/glasses/hud/health/prescription = 1,
/obj/item/hypospray/mkii = 1,
/obj/item/storage/belt/medical = 1,
/obj/item/shears = 1)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
resistance_flags = FIRE_PROOF
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