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Update pgf_elated_bolide.dmm
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Erikafox committed Sep 29, 2024
1 parent f231293 commit 9153634
Showing 1 changed file with 51 additions and 8 deletions.
59 changes: 51 additions & 8 deletions _maps/shuttles/pgf/pgf_elated_bolide.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -1499,7 +1499,13 @@
/obj/item/clothing/mask/whistle{
name = "marine whistle"
},
/obj/item/clothing/suit/toggle/gezena,
/obj/item/clothing/head/helmet/gezena{
pixel_y = 8;
pixel_x = -1
},
/obj/item/clothing/head/gezena/flap/marine/lead{
pixel_x = -4
},
/turf/open/floor/plasteel/tech,
/area/ship/security)
"jn" = (
Expand Down Expand Up @@ -1774,6 +1780,9 @@
/obj/effect/turf_decal/corner_techfloor_gray{
dir = 10
},
/obj/item/paper/guides/jobs/engi/combustion_thruster{
pixel_y = 10
},
/turf/open/floor/plating,
/area/ship/engineering/engines/port)
"kS" = (
Expand Down Expand Up @@ -2149,20 +2158,28 @@
},
/obj/item/melee/knife/survival{
pixel_y = 6;
pixel_x = 13
pixel_x = 1
},
/obj/item/melee/knife/survival{
pixel_y = 6;
pixel_x = -6
pixel_x = 13
},
/obj/item/melee/knife/survival{
/obj/item/melee/sword/mass{
pixel_y = 6;
pixel_x = 1
pixel_x = -3
},
/obj/item/melee/sword/mass{
pixel_y = 6;
pixel_x = -9
},
/obj/item/melee/knife/survival{
pixel_y = 6;
pixel_x = 8
},
/obj/item/melee/knife/survival{
pixel_y = 6;
pixel_x = 13
},
/turf/open/floor/vault,
/area/ship/security/armory)
"nL" = (
Expand Down Expand Up @@ -2788,6 +2805,20 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
dir = 9
},
/obj/machinery/button/door{
dir = 1;
pixel_y = -17;
name = "cargo bay controls";
id = "bolide_bay";
pixel_x = -15
},
/obj/machinery/button/shieldwallgen{
dir = 1;
pixel_y = -16;
pixel_x = 12;
id = "elated_bolide_bay";
name = "cargobay holofield switch"
},
/turf/open/floor/plasteel/patterned/cargo_one,
/area/ship/cargo)
"su" = (
Expand Down Expand Up @@ -4028,6 +4059,14 @@
pixel_y = 1;
req_access = list(3)
},
/obj/item/clothing/head/gezena/flap/marine,
/obj/item/clothing/head/gezena/flap/marine,
/obj/item/clothing/head/gezena/flap/marine,
/obj/item/clothing/head/gezena/flap/marine,
/obj/item/clothing/head/gezena/marine{
pixel_x = -6;
pixel_y = 9
},
/turf/open/floor/vault,
/area/ship/security/armory)
"AC" = (
Expand Down Expand Up @@ -4184,6 +4223,10 @@
/obj/structure/noticeboard{
pixel_y = 25
},
/obj/item/clothing/head/gezena/flap,
/obj/item/clothing/head/gezena/flap,
/obj/item/clothing/head/gezena/flap,
/obj/item/clothing/head/gezena/flap,
/turf/open/floor/plasteel/tech/techmaint,
/area/ship/crew/dorm)
"Ba" = (
Expand Down Expand Up @@ -5305,9 +5348,6 @@
/obj/item/clothing/suit/armor/gezena/marinecoat,
/obj/item/clothing/suit/armor/gezena/marinecoat,
/obj/item/clothing/suit/armor/gezena/marinecoat,
/obj/item/clothing/suit/armor/gezena/marinecoat,
/obj/item/clothing/suit/armor/gezena/marinecoat,
/obj/item/storage/belt/military/gezena,
/obj/item/storage/belt/military/gezena,
/obj/item/storage/belt/military/gezena,
/obj/item/storage/belt/military/gezena,
Expand Down Expand Up @@ -5338,6 +5378,9 @@
pixel_x = -1
},
/obj/machinery/light/directional/south,
/obj/item/clothing/suit/armor/gezena/marine,
/obj/item/clothing/suit/armor/gezena/marine,
/obj/item/storage/belt/military/gezena,
/turf/open/floor/vault,
/area/ship/security/armory)
"IM" = (
Expand Down

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