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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Removes Elephant Graveyard and fluff papers. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Quality control <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: del: The Elephant Graveyard ruin has been taken out back /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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_maps/RandomRuins/LavaRuins/lavaland_surface_elephant_graveyard.dmm
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112 changes: 112 additions & 0 deletions
112
code/game/objects/structures/crates_lockers/crates/graves.dm
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Original file line number | Diff line number | Diff line change |
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/obj/structure/closet/crate/grave | ||
name = "burial mound" | ||
desc = "A marked patch of soil, adorned with a wooden cross" | ||
icon_state = "grave" | ||
dense_when_open = TRUE | ||
material_drop = /obj/item/stack/ore/glass/basalt | ||
material_drop_amount = 5 | ||
opened = TRUE | ||
anchorable = FALSE | ||
anchored = TRUE | ||
locked = TRUE | ||
breakout_time = 900 | ||
cutting_tool = TOOL_SHOVEL | ||
|
||
/obj/structure/closet/crate/grave/attackby(obj/item/W, mob/user, params) | ||
.=..() | ||
if(istype(W, /obj/item/screwdriver)) | ||
if(!user.is_literate()) | ||
to_chat(user, "<span class='notice'>You scratch illegibly on [src]!</span>") | ||
return | ||
var/t = stripped_input(user, "What would you like the inscription to be?", name, null, 53) | ||
if(user.get_active_held_item() != W) | ||
return | ||
if(!user.canUseTopic(src, BE_CLOSE)) | ||
return | ||
if(t) | ||
desc = "[t]" | ||
return | ||
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||
/obj/structure/closet/crate/grave/open(mob/living/user, obj/item/S, force = FALSE) | ||
if(!opened) | ||
to_chat(user, "<span class='notice'>The ground here is too hard to dig up with your bare hands. You'll need a shovel.</span>") | ||
else | ||
to_chat(user, "<span class='notice'>The grave has already been dug up.</span>") | ||
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||
/obj/structure/closet/crate/grave/tool_interact(obj/item/S, mob/living/carbon/user) | ||
if(user.a_intent == INTENT_HELP) //checks to attempt to dig the grave, must be done on help intent only. | ||
if(!opened) | ||
if(S.tool_behaviour == cutting_tool) | ||
to_chat(user, "<span class='notice'>You start start to dig open \the [src] with \the [S]...</span>") | ||
if (do_after(user,20, target = src)) | ||
opened = TRUE | ||
locked = TRUE | ||
dump_contents() | ||
update_appearance() | ||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "graverobbing", /datum/mood_event/graverobbing) | ||
return TRUE | ||
return TRUE | ||
else | ||
to_chat(user, "<span class='notice'>You can't dig up a grave with \the [S.name].</span>") | ||
return TRUE | ||
else | ||
to_chat(user, "<span class='notice'>The grave has already been dug up.</span>") | ||
return TRUE | ||
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||
else if((user.a_intent != INTENT_HELP) && opened) //checks to attempt to remove the grave entirely. | ||
if(S.tool_behaviour == cutting_tool) | ||
to_chat(user, "<span class='notice'>You start to remove \the [src] with \the [S].</span>") | ||
if (do_after(user,15, target = src)) | ||
to_chat(user, "<span class='notice'>You remove \the [src] completely.</span>") | ||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "graverobbing", /datum/mood_event/graverobbing) | ||
deconstruct(TRUE) | ||
return TRUE | ||
return | ||
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||
/obj/structure/closet/crate/grave/bust_open() | ||
..() | ||
opened = TRUE | ||
update_appearance() | ||
dump_contents() | ||
return | ||
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||
/obj/structure/closet/crate/grave/stone | ||
name = "burial mound" | ||
desc = "A marked patch of soil, adorned with a sandstone slab" | ||
icon_state = "grave_lead" | ||
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||
/obj/structure/closet/crate/grave/loot | ||
name = "burial mound" | ||
desc = "A marked patch of soil, showing signs of a burial long ago. You wouldn't disturb a grave... right?" | ||
opened = FALSE | ||
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||
/obj/structure/closet/crate/grave/loot/PopulateContents() //GRAVEROBBING IS NOW A FEATURE | ||
..() | ||
new /obj/effect/decal/remains/human/grave(src) | ||
switch(rand(1,7)) | ||
if(1) | ||
new /obj/item/spacecash/bundle/smallrand(src) | ||
new /obj/item/card/id | ||
new /obj/item/storage/wallet(src) | ||
if(2) | ||
new /obj/item/clothing/head/papersack/smiley(src) | ||
if(3) | ||
new /obj/item/clothing/under/nanotrasen(src) | ||
new /obj/item/clothing/head/nanotrasen(src) | ||
if(4) | ||
new /obj/item/storage/book/bible/booze(src) | ||
if(5) | ||
new /obj/item/clothing/neck/stethoscope(src) | ||
new /obj/item/scalpel(src) | ||
new /obj/item/hemostat(src) | ||
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||
if(6) | ||
new /obj/item/reagent_containers/glass/beaker/large/napalm(src) | ||
new /obj/item/clothing/under/frontiersmen(src) | ||
if(7) | ||
new /obj/item/clothing/glasses/sunglasses(src) | ||
new /obj/item/clothing/mask/cigarette/rollie(src) | ||
new /obj/item/lighter(src) | ||
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||
/obj/effect/decal/remains/human/grave | ||
turf_loc_check = FALSE |
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