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Automatic changelog generation for PR #3844 [ci skip]
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author: MarkSuckerberg | ||
changes: | ||
- {rscadd: 'You can now set turrets to filter by faction, mob type, and a few more | ||
criteria including "dangerous only" as well as the ability to disable retaliation.'} | ||
- {rscadd: Turret retaliation is a lot more vengeful. Don't mess with them.} | ||
- {rscadd: "Turrets will now spend a short time targetting you, pointing a beam | ||
at you to indicate that they're doing so."} | ||
- {rscdel: 'Turret covers, because they sucked.'} | ||
- {bugfix: Turretcode is a LOT less laggy.} | ||
- {tweak: Turrets are now built like normal machines. The boards are currently not | ||
available (except through salvaging).} | ||
- {tweak: You can now access full turret settings from the turret control panel.} | ||
delete-after: true |