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Projectiles are no longer bloodthirsty for stam/softcrit people (#3177)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request replaces stat == dead check with a generic stat check because any stat above 0 means the target is incapable of doing much of anything Stamcrit now gives TRAIT_HANDS_BLOCKED like other stuns, this shouldn't do much except allow projectiles to fly over them since you can't do hands stuff in stamcrit anyway ## Why It's Good For The Game I don't WANT to fill the poor sod in the front with 500000 rubber bullets I WANT to crowd control!! ## Changelog :cl: code: People who are stunned are now more reliably passed by bullets not aimed directly at them /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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