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Landmine Bounty Changes (#3201)
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## About The Pull Request

Fancies up the mission description a tiny bit and correctly says the
mission is for all (pressure) landmines instead of just rusted mines.
Prox mines can't really be disarmed so they're not included. Also
decreases the amount of landmines required (and by extension, increasing
the amount of credits rewarded per mine) to allow people to actually
reliably complete the missions with the flat 25% chance you get to
disarm mines.

## Why It's Good For The Game

Fine tuning the mission after my own testing and observing other people
completing them.

## Changelog

:cl:
fix: Fixed the Landmine mission description and flavoured it a little
balance: Decreased the amount of landmines required for its mission and
increased the value per mine slightly
/:cl:
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generalthrax authored Jul 12, 2024
1 parent 5d0bd9a commit cbe361e
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Showing 2 changed files with 7 additions and 7 deletions.
4 changes: 2 additions & 2 deletions code/game/objects/items/storage/toolbox.dm
Original file line number Diff line number Diff line change
Expand Up @@ -321,8 +321,8 @@
/obj/item/storage/toolbox/bounty/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_combined_w_class = 8
STR.max_items = 4
STR.max_combined_w_class = 4
STR.max_items = 2

//floorbot assembly
/obj/item/storage/toolbox/attackby(obj/item/stack/tile/plasteel/T, mob/user, params)
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10 changes: 5 additions & 5 deletions code/modules/overmap/missions/acquire_mission.dm
Original file line number Diff line number Diff line change
Expand Up @@ -215,16 +215,16 @@ Acquire: Anomaly
Acquire: Landmines
*/

/datum/mission/acquire/landmine/rusted
name = "Defuse rusted landmines"
desc = "We've been issued a bounty to make the Frontier a safer place by disarming dated landmines. Mind your fingers."
/datum/mission/acquire/landmine
name = "Defuse landmines"
desc = "CLIP and Gezena have assigned us to offer a bounty to turn in disarmed ordnance for future ventures. We'll pay you well, but we're not responsible for any accidents."
weight = 6
value = 2000
value = 1500
duration = 80 MINUTES
dur_mod_range = 0.4
container_type = /obj/item/storage/toolbox/bounty
objective_type = /obj/item/mine/pressure/explosive
num_wanted = 4
num_wanted = 2

/*
Acquire: Fishing
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