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fix for charliestation gravity (#2592)
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## About The Pull Request

Charliestation solars didn't get gravity as a solar subtype, they now
have it
2 tiles with space area have been fixed to their proper area, probably
caused some gravity goofiness too

## Why It's Good For The Game

fixes #769

## Changelog

:cl:
fix: the charliestation ruin on ice planets now obeys local gravity
/:cl:

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SomeguyManperson authored Dec 22, 2023
1 parent 4e03509 commit ccf56b7
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Showing 2 changed files with 3 additions and 5 deletions.
7 changes: 2 additions & 5 deletions _maps/RandomRuins/IceRuins/icemoon_underground_oldstation.dmm
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/obj/effect/decal/cleanable/dirt,
/turf/closed/wall/rust,
/area/ruin/space/has_grav/ancientstation)
"bd" = (
/turf/template_noop,
/area/space)
"be" = (
/obj/structure/window/reinforced/spawner/north,
/obj/structure/window/reinforced/spawner/west,
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1 change: 1 addition & 0 deletions code/game/area/areas/ruins/space.dm
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/area/solar/ancientstation
name = "Charlie Station Solar Array"
icon_state = "panelsP"
has_gravity = STANDARD_GRAVITY

//DERELICT

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