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orginzing and fixing sprites
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FalloutFalcon committed Nov 27, 2023
1 parent 3c95660 commit d7fae61
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Showing 26 changed files with 29 additions and 27 deletions.
2 changes: 1 addition & 1 deletion code/game/objects/items/gift.dm
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Expand Up @@ -13,7 +13,7 @@ GLOBAL_LIST_EMPTY(possible_gifts)
/obj/item/a_gift
name = "gift"
desc = "PRESENTS!!!! eek!"
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "giftdeliverypackage3"
item_state = "gift"
resistance_flags = FLAMMABLE
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2 changes: 1 addition & 1 deletion code/game/objects/items/melee/misc.dm
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Expand Up @@ -264,7 +264,7 @@
/obj/item/conversion_kit
name = "conversion kit"
desc = "A strange box containing wood working tools and an instruction paper to turn stun batons into something else."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "uk"
custom_price = 450

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2 changes: 1 addition & 1 deletion code/game/objects/items/robot/robot_upgrades.dm
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Expand Up @@ -550,7 +550,7 @@
/obj/item/borg/upgrade/rped
name = "engineering cyborg RPED"
desc = "A rapid part exchange device for the engineering cyborg."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "borgrped"
require_module = TRUE
module_type = list(/obj/item/robot_module/engineering, /obj/item/robot_module/saboteur)
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4 changes: 2 additions & 2 deletions code/game/objects/items/storage/backpack.dm
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Expand Up @@ -226,7 +226,7 @@
/obj/item/storage/backpack/satchel/leather
name = "leather satchel"
desc = "It's a very fancy satchel made with fine leather."
icon = 'icons/obj/storage.dmi' //WS Edit - Suitcases
icon = 'icons/obj/storage/storage.dmi' //WS Edit - Suitcases
icon_state = "satchel"
item_state = "satchel"

Expand Down Expand Up @@ -359,7 +359,7 @@
/obj/item/storage/backpack/messenger
name = "messenger bag"
desc = "A sturdy backpack worn over one shoulder."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
mob_overlay_icon = 'icons/mob/clothing/back.dmi'
icon_state = "courierbag"
item_state = "courierbag"
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4 changes: 2 additions & 2 deletions code/game/objects/items/storage/book.dm
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Expand Up @@ -32,7 +32,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "burning",
/obj/item/storage/book/bible
name = "bible"
desc = "Apply to head repeatedly."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "bible"
item_state = "bible"
lefthand_file = 'icons/mob/inhands/misc/books_lefthand.dmi'
Expand All @@ -54,7 +54,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "burning",
if(!GLOB.bible_icon_state && H.mind.holy_role == HOLY_ROLE_HIGHPRIEST)
var/dat = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Pick Bible Style</title></head><body><center><h2>Pick a bible style</h2></center><table>"
for(var/i in 1 to GLOB.biblestates.len)
var/icon/bibleicon = icon('icons/obj/storage.dmi', GLOB.biblestates[i])
var/icon/bibleicon = icon('icons/obj/storage/storage.dmi', GLOB.biblestates[i])
var/nicename = GLOB.biblenames[i]
H << browse_rsc(bibleicon, nicename)
dat += {"<tr><td><img src="[nicename]"></td><td><a href="?src=[REF(src)];seticon=[i]">[nicename]</a></td></tr>"}
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8 changes: 5 additions & 3 deletions code/game/objects/items/storage/boxes.dm
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Expand Up @@ -254,7 +254,7 @@

/obj/item/storage/box/hypospray
name = "hypospray mk. II kit"
icon = 'icons/obj/storage.dmi' //WS Edit - Suitcases
icon = 'icons/obj/storage/storage.dmi' //WS Edit - Suitcases
icon_state = "medbriefcase"
illustration = null

Expand Down Expand Up @@ -465,6 +465,7 @@
name = "box of donk-pockets"
desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
icon_state = "donkpocketbox"
icon = 'icons/obj/storage/donk.dmi'
illustration=null
var/donktype = /obj/item/reagent_containers/food/snacks/donkpocket

Expand Down Expand Up @@ -736,7 +737,7 @@

/obj/item/storage/box/lights
name = "box of replacement bulbs"
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
illustration = "light"
desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
item_state = "syringe_kit"
Expand Down Expand Up @@ -886,7 +887,7 @@
/obj/item/storage/box/slugshot
name = "box of 12-gauge slug shotgun shells"
desc = "a box full of slug shots, designed for riot shotguns"
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "slugshot_box"
illustration = null

Expand Down Expand Up @@ -1478,6 +1479,7 @@
name = "bubblegum packet"
desc = "The packaging is entirely in japanese, apparently. You can't make out a single word of it."
icon_state = "bubblegum_generic"
icon = 'icons/obj/storage/gum.dmi'
w_class = WEIGHT_CLASS_TINY
illustration = null
foldable = null
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2 changes: 1 addition & 1 deletion code/game/objects/items/storage/briefcase.dm
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
/obj/item/storage/briefcase
name = "briefcase"
desc = "It's made of AUTHENTIC faux-leather and has a price-tag still attached. Its owner must be a real professional."
icon = 'icons/obj/storage.dmi' //WS edit - Better briefcases
icon = 'icons/obj/storage/storage.dmi' //WS edit - Better briefcases
icon_state = "briefcase"
lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi'
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4 changes: 2 additions & 2 deletions code/game/objects/items/storage/firstaid.dm
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Expand Up @@ -12,7 +12,7 @@
/obj/item/storage/firstaid
name = "first-aid kit"
desc = "It's an emergency medical kit for those serious boo-boos."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "firstaid"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
Expand Down Expand Up @@ -119,7 +119,7 @@
generate_items_inside(items_inside,src)

/obj/item/storage/firstaid/ancient
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "firstaid"
desc = "A first aid kit with the ability to heal common types of injuries."

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2 changes: 1 addition & 1 deletion code/game/objects/items/storage/lockbox.dm
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Expand Up @@ -3,7 +3,7 @@
desc = "A locked box."
icon_state = "lockbox+l"
item_state = "syringe_kit"
icon = 'icons/obj/storage.dmi' //WS edit - better briefcases
icon = 'icons/obj/storage/storage.dmi' //WS edit - better briefcases
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
w_class = WEIGHT_CLASS_BULKY
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4 changes: 2 additions & 2 deletions code/game/objects/items/storage/secure.dm
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Expand Up @@ -117,7 +117,7 @@
// -----------------------------
/obj/item/storage/secure/briefcase
name = "secure briefcase"
icon = 'icons/obj/storage.dmi' //WS edit - better briefcases
icon = 'icons/obj/storage/storage.dmi' //WS edit - better briefcases
icon_state = "secure"
item_state = "sec-case"
lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi'
Expand Down Expand Up @@ -158,7 +158,7 @@

/obj/item/storage/secure/safe
name = "secure safe"
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "safe"
icon_opened = "safe0"
icon_locking = "safeb"
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2 changes: 1 addition & 1 deletion code/game/objects/items/storage/sixpack.dm
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
/obj/item/storage/cans
name = "can ring"
desc = "Holds up to six drink cans, and select bottles."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "canholder"
item_state = "cola"
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
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2 changes: 1 addition & 1 deletion code/game/objects/items/storage/storage.dm
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/obj/item/storage
name = "storage"
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
w_class = WEIGHT_CLASS_NORMAL
var/rummage_if_nodrop = TRUE
var/component_type = /datum/component/storage/concrete
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2 changes: 1 addition & 1 deletion code/modules/admin/verbs/pray.dm
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Expand Up @@ -17,7 +17,7 @@
if(src.client.handle_spam_prevention(msg,MUTE_PRAY))
return

var/mutable_appearance/cross = mutable_appearance('icons/obj/storage.dmi', "bible")
var/mutable_appearance/cross = mutable_appearance('icons/obj/storage/storage.dmi', "bible")
var/font_color = "purple"
var/prayer_type = "PRAYER"
var/deity
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2 changes: 1 addition & 1 deletion code/modules/detectivework/evidence.dm
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Expand Up @@ -3,7 +3,7 @@
/obj/item/evidencebag
name = "evidence bag"
desc = "An empty evidence bag."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "evidenceobj"
item_state = ""
w_class = WEIGHT_CLASS_TINY
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2 changes: 1 addition & 1 deletion code/modules/food_and_drinks/drinks/drinks/bottle.dm
Original file line number Diff line number Diff line change
Expand Up @@ -679,7 +679,7 @@
/obj/item/storage/bottles
name = "bottle crate"
desc = "A small crate for storing bottles"
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "bottlecrate"
item_state = "deliverypackage"
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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4 changes: 2 additions & 2 deletions code/modules/recycling/sortingmachinery.dm
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
/obj/structure/bigDelivery
name = "large parcel"
desc = "A large delivery parcel."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "deliverycloset"
density = TRUE
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
Expand Down Expand Up @@ -165,7 +165,7 @@
/obj/item/smallDelivery
name = "parcel"
desc = "A brown paper delivery parcel."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "deliverypackage3"
item_state = "deliverypackage"
var/giftwrapped = 0
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2 changes: 1 addition & 1 deletion code/modules/ruins/objects_and_mobs/sin_ruins.dm
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Expand Up @@ -48,7 +48,7 @@
/obj/structure/cursed_money
name = "bag of money"
desc = "RICH! YES! YOU KNEW IT WAS WORTH IT! YOU'RE RICH! RICH! RICH!"
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "moneybag"
anchored = FALSE
density = TRUE
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4 changes: 2 additions & 2 deletions code/modules/shuttle/emergency.dm
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Expand Up @@ -20,7 +20,7 @@
desc = "A wall mounted safe containing space suits. Will only open in emergencies."
anchored = TRUE
density = FALSE
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "safe"
var/unlocked = FALSE

Expand Down Expand Up @@ -70,7 +70,7 @@
/obj/item/storage/overmap_ship
name = "emergency space suits"
desc = "A wall mounted safe containing space suits. Will only open in emergencies."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "safe"
anchored = TRUE
var/unlocked = FALSE
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2 changes: 1 addition & 1 deletion code/modules/surgery/tools.dm
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Expand Up @@ -192,7 +192,7 @@
/obj/item/organ_storage //allows medical cyborgs to manipulate organs without hands
name = "organ storage bag"
desc = "A container for holding body parts."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/storage/storage.dmi'
icon_state = "evidenceobj"
item_flags = SURGICAL_TOOL

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