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Adds shoulder holsters to outpost cargo, and usage QOL (#3763)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> Adds shoulder holsters to outpost sec supply for 600 credits. Replaces black market holsters with cham holsters, chance to spawn reduced to 40, max stock reduced to 4. Cham holsters use regular holster storage instead of the weird one they had before. Storage components now support holding only a certain amount of a specified item. Shoulder holsters can now only hold one pistol/revolver at a time. Detaching accessories is now bound to Ctrl-click, and alt click will now open the storage on accessories if possible. Clicking on the attached jumpsuit with an item will insert it if possible like other storage items. If a jumpsuit is destroyed with an accessory attached, it will fall off instead of being sent into the ether. ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> Shoulder holsters are flavourful storage options compared to having guns in your bag and generally nice to have. The storage change was requested the last time holsters were PRed to the outpost market, and could be useful in future for other storage items. QOL life changes to make accessory storage for consistency with other storage items is good for sanity. ## Changelog :cl: add: Shoulder holsters to outpost for 600 add: Cham holsters to black market add: Accessories will fall off jumpsuits when destroyed. balance: Shoulder holsters can only hold one gun a time. fix: Accessory storage acts more consistently like other storage items. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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