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Fixes
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thgvr committed Oct 5, 2024
1 parent 20ddf05 commit f2d9803
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Showing 18 changed files with 994 additions and 614 deletions.
2 changes: 1 addition & 1 deletion code/game/objects/items/melee/weaponry.dm
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Expand Up @@ -75,7 +75,7 @@
/obj/item/throwing_star/magspear
name = "magnetic spear"
desc = "A reusable spear that is typically loaded into kinetic spearguns."
icon = 'icons/obj/ammo_bullets.dmi'
icon = 'icons/obj/ammunition/ammo_bullets.dmi'
icon_state = "magspear"
throwforce = 25 //kills regular carps in one hit
force = 10
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11 changes: 3 additions & 8 deletions code/modules/antagonists/gang/outfits.dm
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Expand Up @@ -30,10 +30,7 @@
backpack_contents = list(/obj/item/storage/box/handcuffs = 1,
/obj/item/storage/box/teargas = 1,
/obj/item/storage/box/flashbangs = 1,
/obj/item/shield/riot/tele = 1,
/obj/item/ammo_box/magazine/m45 = 3,
/obj/item/ammo_box/c45 = 2)

/obj/item/shield/riot/tele = 1)

/datum/outfit/families_police/beatcop/armored
name = "Families: Armored Beat Cop"
Expand All @@ -53,8 +50,7 @@
backpack_contents = list(/obj/item/storage/box/handcuffs = 1,
/obj/item/storage/box/teargas = 1,
/obj/item/storage/box/flashbangs = 1,
/obj/item/shield/riot/tele = 1,
/obj/item/storage/box/lethalshot = 2)
/obj/item/shield/riot/tele = 1)

/datum/outfit/families_police/beatcop/fbi
name = "Families: Space FBI Officer"
Expand All @@ -65,8 +61,7 @@
/obj/item/storage/box/teargas = 1,
/obj/item/storage/box/flashbangs = 1,
/obj/item/shield/riot/tele = 1,
/obj/item/ammo_box/magazine/smgm9mm = 3,
/obj/item/ammo_box/c9mm = 2)
/obj/item/ammo_box/magazine/smgm9mm = 3)

/datum/outfit/families_police/beatcop/military
name = "Families: Space Military"
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10 changes: 5 additions & 5 deletions code/modules/clothing/outfits/ert/frontiersmen_ert.dm
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Expand Up @@ -89,11 +89,11 @@
var/loops = rand(1,3)
for(var/i in 1 to loops)
var/ammotype = pick(list(
/obj/item/ammo_box/c8x50mm_box,
/obj/item/ammo_box/c45,
/obj/item/ammo_box/a357_box,
/obj/item/ammo_box/c45,
/obj/item/ammo_box/a4570,
/obj/item/storage/box/ammo/a8_50r,
/obj/item/storage/box/ammo/c45,
/obj/item/storage/box/ammo/a357,
/obj/item/storage/box/ammo/c45,
/obj/item/storage/box/ammo/a4570,
/obj/item/stock_parts/cell/gun/mini))
backpack_contents += ammotype

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Original file line number Diff line number Diff line change
Expand Up @@ -461,8 +461,8 @@
/obj/item/assembly/flash/handheld = 5,
/obj/item/storage/box/evidence = 6,
/obj/item/flashlight/seclite = 4,
/obj/item/ammo_box/c9mm/rubbershot = 3,
/obj/item/ammo_box/c9mm = 1,
/obj/item/storage/box/ammo/c9mm_rubber = 3,
/obj/item/storage/box/ammo/c9mm = 1,
/obj/item/stock_parts/cell/gun = 3,
/obj/item/coin/antagtoken = 1,
/obj/item/grenade/stingbang = 1
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2 changes: 1 addition & 1 deletion code/modules/projectiles/ammunition/_ammo_casing.dm
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Expand Up @@ -167,7 +167,7 @@
desc = "[initial(desc)][BB ? null : " This one is spent."]"
return ..()

//proc to magically refill a casing with a new projectile
///Proc to magically refill a casing with a new projectile
/obj/item/ammo_casing/proc/newshot() //For energy weapons, syringe gun, shotgun shells and wands (!).
if(!BB)
BB = new projectile_type(src, src)
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2 changes: 1 addition & 1 deletion code/modules/projectiles/ammunition/ballistic/pistol.dm
Original file line number Diff line number Diff line change
Expand Up @@ -58,7 +58,7 @@
name = "9mm armor-piercing bullet casing"
desc = "A 9mm armor-piercing bullet casing."
bullet_skin = "ap"
projectile_type =/obj/projectile/bullet/c9mm/ap
projectile_type = /obj/projectile/bullet/c9mm/ap

/obj/item/ammo_casing/c9mm/hp
name = "9mm hollow point bullet casing"
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