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correct branch this time!
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FalloutFalcon committed Dec 18, 2023
1 parent fa00e59 commit f7a965f
Showing 1 changed file with 0 additions and 31 deletions.
31 changes: 0 additions & 31 deletions code/modules/clothing/spacesuits/hardsuit.dm
Original file line number Diff line number Diff line change
Expand Up @@ -452,7 +452,6 @@
icon_state = "hardsuit1-sbg"
item_state = "hardsuit1-sbg"
hardsuit_type = "sbg"
armor = list("melee" = 40, "bullet" = 50, "laser" = 30, "energy" = 40, "bomb" = 35, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 90)

/obj/item/clothing/suit/space/hardsuit/syndi/sbg
name = "beige-red hardsuit"
Expand All @@ -464,10 +463,6 @@
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/sbg
lightweight = 1
jetpack = null
armor = list("melee" = 40, "bullet" = 50, "laser" = 30, "energy" = 40, "bomb" = 35, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 90)
combat_slowdown = 0
jetpack = null


//Hardliner Syndie suit
/obj/item/clothing/head/helmet/space/hardsuit/syndi/hl
Expand All @@ -477,7 +472,6 @@
icon_state = "hardsuit1-hl"
item_state = "hardsuit1-hl"
hardsuit_type = "hl"
armor = list("melee" = 40, "bullet" = 50, "laser" = 30, "energy" = 40, "bomb" = 35, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 90)

/obj/item/clothing/suit/space/hardsuit/syndi/hl
name = "white-red hardsuit"
Expand All @@ -489,9 +483,6 @@
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/hl
lightweight = 1
jetpack = null
armor = list("melee" = 40, "bullet" = 50, "laser" = 30, "energy" = 40, "bomb" = 35, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 90)
combat_slowdown = 0
jetpack = null


//Elite Syndie suit
Expand Down Expand Up @@ -530,28 +521,6 @@
/obj/item/clothing/suit/space/hardsuit/syndi/elite/debug
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug

//The Owl Hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
name = "owl hardsuit helmet"
desc = "A dual-mode advanced helmet designed for any crime-fighting situation. It is in travel mode."
alt_desc = "A dual-mode advanced helmet designed for any crime-fighting situation. It is in combat mode."
icon_state = "hardsuit0-owl"
item_state = "s_helmet"
hardsuit_type = "owl"
visor_flags_inv = 0
visor_flags = 0
on = FALSE
full_retraction = TRUE

/obj/item/clothing/suit/space/hardsuit/syndi/owl
name = "owl hardsuit"
desc = "A dual-mode advanced hardsuit designed for any crime-fighting situation. It is in travel mode."
alt_desc = "A dual-mode advanced hardsuit designed for any crime-fighting situation. It is in combat mode."
icon_state = "hardsuit1-owl"
item_state = "s_suit"
hardsuit_type = "owl"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl

//Cybersun Hardsuit
/obj/item/clothing/suit/space/hardsuit/syndi/cybersun
name = "neutron-star combat hardsuit"
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