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Dwayne Mark.II #2216
Dwayne Mark.II #2216
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no!!! my dwayne shrinklet PR!!! |
subshuttles are stored in the dwayne <3333 |
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@spockye, adressed requests, the posters were on the other side of the walls, but i changed their position anyways |
always good to leave some open wallspace in any case! (for players to add posters and whatnot, and to show off out beautiful walls) i'll give you a new review once i've seen the ship in action. Good work with it! |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
get checks to pass, and i'll TM this |
ough |
checks pass, yayay @spockye |
*un-passes your checks Remember, no ship versions. Remove the Alt! |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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It looks like you might have doubled your atmos piping. Please fix your atmosery.
updating this to master corrupts the map, ah well |
About The Pull Request
Finishes the dwayne update started in the any% walls pr. I never finished it there because there were 100+ maps to deal with so this could wait.
Also adds the Mark.I, certain reptils might recognize it
Why It's Good For The Game
I fucking love this ship, it needs love, ship #1 should live
Changelog
🆑
add: Dwayne MK.I
tweak: The Dwayne Mark.II has been updated
/:cl: