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Goliath Gupdate #2432
Goliath Gupdate #2432
Conversation
i love you |
seems like tentacle damage should be increased substantially, this is a pretty huge nerf otherwise |
This is very swag but I'd boost the slow a bit- getting hit by the tentacle should definitely be 'dangerous' instead of 'death sentence', but this downgrades it to 'annoying' |
maybe have it still drop your held items? |
Yeah I'll be tweaking it |
getting caught twice should stun you like it does currently |
oh sweet |
Will patch this more later. Also github changed the fucking comment box |
Makes the goliath tentacles a bit more dangerous, makes it target a random leg.
This also seems to buff the tentacle's damage to 20 or 30 which is significantly higher then it was previously and means being ensnared at 30% health will actually just crit you on the spot with no chance of escaping. |
I'd say being hard stunned for like 10 seconds was more dangerous before |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts: icons/obj/items_and_weapons.dmi
Goliath Gupdate (shiptest-ss13#2432)
About The Pull Request
Changes goliath tentacle behavior, see below
Why It's Good For The Game
more good fairer i think
Changelog
🆑
balance: Goliaths no longer stun you, instead they apply a bear-trap like mass of tentacles that slows you. Resist to break them off.
/:cl: