Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixes snow siding pathing. #2440

Merged
merged 2 commits into from
Nov 7, 2023
Merged

Conversation

Zevotech
Copy link
Contributor

About The Pull Request

Fixes the pathing for the snow siding decals used on all of three maps. It crashed my SDMM once so im fixing it. Maps affected by this are updated to use the newly pathed decals. Also makes the surrounded snow decal usable since the sprite was previously unused.

Why It's Good For The Game

image
Previously was an incorrectly pathed decal that would crash SDMM if you tried to generate its directions.

Changelog

🆑
fix: Fixed snow siding decal pathing
add: Surrounded snow siding turf decal
/:cl:

@Zevotech Zevotech requested review from a team as code owners October 30, 2023 21:02
@github-actions github-actions bot added Map Change Tile placing is hard. Thank you for your service. Sprites A bikeshed full of soulless bikes. Code change Watch something violently break. labels Oct 30, 2023
@thgvr thgvr added this pull request to the merge queue Nov 7, 2023
Merged via the queue into shiptest-ss13:master with commit c8bcaa3 Nov 7, 2023
10 checks passed
MysticalFaceLesS added a commit to CeladonSS13/Shiptest that referenced this pull request Nov 9, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Code change Watch something violently break. Map Change Tile placing is hard. Thank you for your service. Sprites A bikeshed full of soulless bikes.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants