Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Removes "fat" status and everything related. #2516

Merged
merged 2 commits into from
Nov 22, 2023

Conversation

lizardqueenlexi
Copy link
Contributor

About The Pull Request

As the title says, eating too much no longer makes you "fat". You suffer no slowdown or mood debuff from eating too much, and in general, the game will not take every opportunity to make fun of you.

Notable removals/changes:

  • The "fat sucker" machine is totally gone.
  • Shady Slim's cigarettes have been removed (since they only existed to interact with this mechanic).
  • Lipoplasty surgery is gone.
  • The nutrition setting of scanner gates is gone.

There are a couple of other removals too, like Gluttony's Wall, that I think were already not in use on this codebase.

One thing I'm not completely satisfied with was the change to mint toxin, which now does quite literally nothing. I don't think this is especially a problem, it just makes its existence a bit vestigial.

Also includes an UpdatePaths script to delete all removed objects, just in case.

Why It's Good For The Game

image

Basically, removes some shitty "jokes" about fat people. It's an extremely mean-spirited feature that serves no actual purpose, and punishes you for clicking on a burger one time too many. It could potentially be replaced later with a less mean-spirited "overeating" mechanic, but I'm dubious as to whether that would be any fun either.

Changelog

🆑
del: Removed the "fat" status - overeating now has no negative effects.
del: Removed lipoplasty surgery.
del: Removed the fat sucker machine.
tweak: Scanner gates no longer have a "nutrition" option available.
/:cl:

@lizardqueenlexi lizardqueenlexi requested review from a team as code owners November 22, 2023 03:54
@github-actions github-actions bot added Map Change Tile placing is hard. Thank you for your service. DME Edit TGUI Code change Watch something violently break. labels Nov 22, 2023
@rye-rice
Copy link
Member

🙏
bless you

@Imaginos16
Copy link
Member

Unfathomably based, thank you for your service.

@CoiledLamb
Copy link

thank you lexi!!!!

Copy link
Member

@MarkSuckerberg MarkSuckerberg left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thank you

@thgvr
Copy link
Member

thgvr commented Nov 22, 2023

I'm fine with removing all this even without some mechanic to limit just eating 300 burgers and being fine all round, it's a bit of a relic and annoying anyways.

@thgvr thgvr added this pull request to the merge queue Nov 22, 2023
@ZephyrTFA
Copy link
Member

bad pr, host veto

@ZephyrTFA ZephyrTFA removed this pull request from the merge queue due to a manual request Nov 22, 2023
@ZephyrTFA ZephyrTFA merged commit 4d4aa72 into shiptest-ss13:master Nov 22, 2023
10 checks passed
@lizardqueenlexi lizardqueenlexi deleted the begone-fatphobia branch November 22, 2023 08:20
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Code change Watch something violently break. DME Edit Map Change Tile placing is hard. Thank you for your service. TGUI
Projects
None yet
Development

Successfully merging this pull request may close these issues.

7 participants