fixes some backend shipjoin stuff #2535
Merged
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About The Pull Request
admin + DB flag exemptions weren't respected by the ship joining UI, but all players were assumed to have the requisite playtime to spawn / join a ship by the code that actually handled joining. this fixes both, technically fixing an href exploit i suppose
Why It's Good For The Game
bugs bad + consistency good. i am bad at web dev
Changelog
🆑
fix: Small playtime-based ship join restriction edge cases fixed.
/:cl: