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Hunter's Pride #2618
Hunter's Pride #2618
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Undrafted and ready for review. Unrelated, it feels nice to go back and redo old sprites i did years ago, and it looking much better now. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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Haha cat's out of the bag I'm back baybee
All good? |
![image](https://github.com/shiptest-ss13/Shiptest/assets/58402542/c44b78d1-a455-46fc-95d2-20562eed7d9e) Resprites the entirety of the Hunter's Pride gun manufacturer and adds some extra weapons, specifically for the SRM. As Hunter's Pride's lineup also intersects with the SRM weapon lineup, this was very interesting to do. However, thanks to the SRM lorema and lorehead in general Valorium for helping clear things up, and as usual Apogee-dev for any gun-related work I do. Without them this would have been much harder and much lower quality than how it came out. In fact, Apogee went above and beyond and designed two entirely original guns for this, the Firestorm and Vickland! *"An unconventional submachinegun, rarely issued to Saint-Roumain Militia mercenary hunters for outstanding situations where normal hunting weapons fall short. Chambered in .45."* ![image](https://github.com/shiptest-ss13/Shiptest/assets/58402542/5864d6fc-fb79-4329-a695-79e5360e0a08) *"The pride of the Saint-Roumain Militia, the Vickland is a rare semi-automatic battle rifle produced by Hunter's Pride exclusively for SRM use. It is unusual in its class for its internal rotary magazine, which must be reloaded using stripper clips. Chambered in .308."* ![image](https://github.com/shiptest-ss13/Shiptest/assets/58402542/86625ed8-7295-4418-815d-7f1eb8bc7150) Special thanks to FleetingExpertise for drawing the Ammo box! Double barreled shotguns and the Beacon (formerly the contender), also now work like actual break actions! Use the Unique Action key to break them open, load them up, then hit it again to close them. Many other weapons are given sawn off options as the new gun recoil/twohanded mechanics means theres a better tradeoff to sawing them off rather than haha weapon in bag Also, disposable guns are now 22lr with 10 round magazines. They're still horrible, just somewhat less so. There's various smaller changes in the changelog I probably didn't mention here, go take a look at them. Requires shiptest-ss13#2599 ![image](https://github.com/shiptest-ss13/Shiptest/assets/58402542/8285d29f-36e2-43e4-bc2b-4327b18a9570) :cl: retlaw34, FleetingExpertise, Apogee-dev, Valorium, add: Resprites almost every single hunter's pride weapon add: Added the Vickland, SRM equivlent to the ARs except it's an battle rifle add: The Illestren is now an en-bloc rifle and uses 8x50mmR. Functionally it's the exact same to aquire the ammo, just with a different name add: You are able to saw off many more guns than before, just be sure to actually empty it before doing so! add: Many Hunter's pride weapons have been renamed to something befitting the lore add: Break action weapons fix: Traubuco should work correctly again fix: Some broken gun onmobs should now show up tweak: guns tell you how to rack them or switching firing modes balance: smgs fire 0.02 seconds faster and now have standard pistol recoil onehanded balance: disposable guns are now less shit, they now have 10 rounds! The downside is they are now chambered in 22lr, the worst caliber in the game balance: Shotguns have been nerfed to not do an insane amount of damage point blank and in general /:cl:
Aw, the Nagant replacement can't be silenced :( |
What nagant replacement? I don't ever remember replacing the nagant, just killed it upright |
About The Pull Request
Resprites the entirety of the Hunter's Pride gun manufacturer and adds some extra weapons, specifically for the SRM.
As Hunter's Pride's lineup also intersects with the SRM weapon lineup, this was very interesting to do. However, thanks to the SRM lorema and lorehead in general Valorium for helping clear things up, and as usual Apogee-dev for any gun-related work I do. Without them this would have been much harder and much lower quality than how it came out. In fact, Apogee went above and beyond and designed two entirely original guns for this, the Firestorm and Vickland!
"An unconventional submachinegun, rarely issued to Saint-Roumain Militia mercenary hunters for outstanding situations where normal hunting weapons fall short. Chambered in .45."
"The pride of the Saint-Roumain Militia, the Vickland is a rare semi-automatic battle rifle produced by Hunter's Pride exclusively for SRM use. It is unusual in its class for its internal rotary magazine, which must be reloaded using stripper clips. Chambered in .308."
Special thanks to FleetingExpertise for drawing the Ammo box!
Double barreled shotguns and the Beacon (formerly the contender), also now work like actual break actions! Use the Unique Action key to break them open, load them up, then hit it again to close them.
Many other weapons are given sawn off options as the new gun recoil/twohanded mechanics means theres a better tradeoff to sawing them off rather than haha weapon in bag
Also, disposable guns are now 22lr with 10 round magazines. They're still horrible, just somewhat less so.
There's various smaller changes in the changelog I probably didn't mention here, go take a look at them.
Requires #2599
Why It's Good For The Game
Changelog
🆑 retlaw34, FleetingExpertise, Apogee-dev, Valorium,
add: Resprites almost every single hunter's pride weapon
add: Added the Vickland, SRM equivlent to the ARs except it's an battle rifle
add: The Illestren is now an en-bloc rifle and uses 8x50mmR. Functionally it's the exact same to aquire the ammo, just with a different name
add: You are able to saw off many more guns than before, just be sure to actually empty it before doing so!
add: Many Hunter's pride weapons have been renamed to something befitting the lore
add: Break action weapons
fix: Traubuco should work correctly again
fix: Some broken gun onmobs should now show up
tweak: guns tell you how to rack them or switching firing modes
balance: smgs fire 0.02 seconds faster and now have standard pistol recoil onehanded
balance: disposable guns are now less shit, they now have 10 rounds! The downside is they are now chambered in 22lr, the worst caliber in the game
balance: Shotguns have been nerfed to not do an insane amount of damage point blank and in general
/:cl: