-
-
Notifications
You must be signed in to change notification settings - Fork 540
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Removes firing pins and clumsy checks on guns #2702
Conversation
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Signed-off-by: FalloutFalcon <[email protected]>
Does this mean you can't have guns without firing pins (that are therefore useless)? |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
No its a in depth removal of every pin and and check for it. This means every gun will fire regardless. Also simplifies paths for many weapons which were just gun/normalfiringpin basically currently it crashes the game. Haven't had time to look into it |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
…to kills-magic
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Signed-off-by: FalloutFalcon <[email protected]>
Signed-off-by: FalloutFalcon <[email protected]>
oops some how readded it Signed-off-by: FalloutFalcon <[email protected]>
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Get the sprites as well please
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Removes firing pins and clumsy checks from guns <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Firing pins and clumsy checks are huge cruft. Both are designed to limit around things we don't care about anymore <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: del: Removed firing pins del: Removed clumsy checks on guns /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: FalloutFalcon <[email protected]>
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request This was MEANT to be a pr were i was tackling gun cruft but magic accounts for a large portion of the line count. Pulls from #2664 (minus the actual gun crafting) and #2702 <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Cruft <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: del: Removed alot of magic cruft code: Sorts gun defines into there own file /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: FalloutFalcon <[email protected]> Co-authored-by: Sun-Soaked <[email protected]>
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> This was MEANT to be a pr were i was tackling gun cruft but magic accounts for a large portion of the line count. Pulls from shiptest-ss13#2664 (minus the actual gun crafting) and shiptest-ss13#2702 <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> Cruft <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> :cl: del: Removed alot of magic cruft code: Sorts gun defines into there own file /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: FalloutFalcon <[email protected]> Co-authored-by: Sun-Soaked <[email protected]>
About The Pull Request
Removes firing pins and clumsy checks from guns
Why It's Good For The Game
Firing pins and clumsy checks are huge cruft.
Both are designed to limit around things we don't care about anymore
Changelog
🆑
del: Removed firing pins
del: Removed clumsy checks on guns
/:cl: