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[Needs Testmerge] Guestbook, from Mojave Sun #2770

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merged 47 commits into from
Apr 16, 2024

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meemofcourse
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@meemofcourse meemofcourse commented Feb 26, 2024

About The Pull Request

This thing sucks to port, I'm going to be real with you.

TODO:

  • Make it sort of work
  • Fix an error where adding a guest name doesn't work
  • Make it so reading IDs only work at close range out of scope
  • Make it so you automatically know your ship's crewmates and captains know other faction members
  • Something with ERTs
  • Make the guestbook save across rounds asked to not

imagen
imagen
imagen

This pull request ports the following:

These PRs change how examining someone works. You have to walk up to someone and remember their face in order to recognize their voice. Names will still be displayed with people's IDs

Why It's Good For The Game

  • The current anonymity system sucks for stealthy shit. You immediately know someone's real name. An improved system allows for more roleplay possibilities.
  • Kansatsu is more reliable.
  • You can rob people with a knife and a balaclava at the outpost, and they won't know who you are!

Changelog

🆑
tweak: Identification Cards are now Access Cards. The only real difference is that your name only shows up on a double examine.
refactor: Anonymous mechanics. Characters no longer instantly recognize each other, and need to properly memorize each other in order. You can recognize an unmasked person by ctrl-shift-clicking them.
/:cl:

@keywordlabeler keywordlabeler bot added the Do Not Merge You probably made someone angry, or you're stopping people from getting angry. label Feb 26, 2024
@github-actions github-actions bot added DME Edit TGUI Code change Watch something violently break. labels Feb 26, 2024
@thgvr thgvr changed the title [DNM] Bobnames, or: Guestbook, from Mojave Sun [DNM] Guestbook, from Mojave Sun Feb 26, 2024
@meemofcourse meemofcourse marked this pull request as ready for review February 27, 2024 04:27
@meemofcourse meemofcourse changed the title [DNM] Guestbook, from Mojave Sun [Needs Testmerge] Guestbook, from Mojave Sun Feb 27, 2024
@Imaginos16 Imaginos16 added the Test Merge Candidate You do it for free. label Feb 28, 2024
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no persistence

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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot removed the Merge Conflict Use Git Hooks, you're welcome. label Mar 16, 2024
if(40 to 50)
return "Middle-Aged"
if(24 to 40)
return "" //not necessary because this is basically the most common age range
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Need to add something to not display the age examine text because currently it spits out something like "they appear to be ."

@github-actions github-actions bot added the Merge Conflict Use Git Hooks, you're welcome. label Mar 27, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot removed the Merge Conflict Use Git Hooks, you're welcome. label Mar 27, 2024
@Gorionus Gorionus mentioned this pull request Mar 27, 2024
@thgvr thgvr removed the Do Not Merge You probably made someone angry, or you're stopping people from getting angry. label Apr 11, 2024
@thgvr thgvr requested a review from tmtmtl30 April 11, 2024 19:42
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thgvr commented Apr 16, 2024

This all works and code quality is fine, we'll figure out something to clean up orbit menu later. LGTM

@thgvr thgvr added this pull request to the merge queue Apr 16, 2024
Merged via the queue into shiptest-ss13:master with commit be90b8e Apr 16, 2024
14 checks passed
MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Apr 16, 2024
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

This thing sucks to port, I'm going to be real with you.

TODO:
* [x] Make it sort of work
* [x] Fix an error where adding a guest name doesn't work
* [ ] ~~Make it so reading IDs only work at close range~~ out of scope
* [x] Make it so you automatically know your ship's crewmates ~~and
captains know other faction members~~
* [x] Something with ERTs
* [ ] ~~Make the guestbook save across rounds~~ asked to not

![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/8943246e-145d-44b2-8284-3539fb09b565)

![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/8966bff4-8688-466e-88fa-2d73f71d2572)

![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/24e680be-e994-4aed-af3e-f4333d9b4a8d)

This pull request ports the following:
* Mojave-Sun/mojave-sun-13#2415
* Mojave-Sun/mojave-sun-13#2433

These PRs change how examining someone works. You have to walk up to
someone and remember their face in order to recognize their voice. Names
will still be displayed with people's IDs

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
* The current anonymity system sucks for stealthy shit. You immediately
know someone's real name. An improved system allows for more roleplay
possibilities.
* Kansatsu is more reliable.
* You can rob people with a knife and a balaclava at the outpost, and
they won't know who you are!

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->
:cl:
tweak: Identification Cards are now Access Cards. The only real
difference is that your name only shows up on a double examine.
refactor: Anonymous mechanics. Characters no longer instantly recognize
each other, and need to properly memorize each other in order. You can
recognize an unmasked person by ctrl-shift-clicking them.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

---------

Signed-off-by: meem <[email protected]>
Signed-off-by: Mark Suckerberg <[email protected]>
Co-authored-by: Mark Suckerberg <[email protected]>
Co-authored-by: goober3 <[email protected]>
MysticalFaceLesS added a commit to CeladonSS13/Shiptest that referenced this pull request Apr 16, 2024
MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Apr 16, 2024
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

This thing sucks to port, I'm going to be real with you.

TODO:
* [x] Make it sort of work
* [x] Fix an error where adding a guest name doesn't work
* [ ] ~~Make it so reading IDs only work at close range~~ out of scope
* [x] Make it so you automatically know your ship's crewmates ~~and
captains know other faction members~~
* [x] Something with ERTs
* [ ] ~~Make the guestbook save across rounds~~ asked to not


![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/8943246e-145d-44b2-8284-3539fb09b565)

![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/8966bff4-8688-466e-88fa-2d73f71d2572)

![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/24e680be-e994-4aed-af3e-f4333d9b4a8d)



This pull request ports the following:
* Mojave-Sun/mojave-sun-13#2415
* Mojave-Sun/mojave-sun-13#2433

These PRs change how examining someone works. You have to walk up to
someone and remember their face in order to recognize their voice. Names
will still be displayed with people's IDs

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
* The current anonymity system sucks for stealthy shit. You immediately
know someone's real name. An improved system allows for more roleplay
possibilities.
* Kansatsu is more reliable.
* You can rob people with a knife and a balaclava at the outpost, and
they won't know who you are!

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog
:cl:
tweak: Identification Cards are now Access Cards. The only real
difference is that your name only shows up on a double examine.
refactor: Anonymous mechanics. Characters no longer instantly recognize
each other, and need to properly memorize each other in order. You can
recognize an unmasked person by ctrl-shift-clicking them.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

---------

Signed-off-by: meem <[email protected]>
Signed-off-by: Mark Suckerberg <[email protected]>
Co-authored-by: Mark Suckerberg <[email protected]>
Co-authored-by: goober3 <[email protected]>
MysticalFaceLesS added a commit to CeladonSS13/Shiptest that referenced this pull request Apr 20, 2024
MysticalFaceLesS added a commit to CeladonSS13/Shiptest that referenced this pull request Apr 20, 2024
MysticalFaceLesS added a commit to CeladonSS13/Shiptest that referenced this pull request Apr 20, 2024
MysticalFaceLesS added a commit to CeladonSS13/Shiptest that referenced this pull request May 11, 2024
MysticalFaceLesS added a commit to CeladonSS13/Shiptest that referenced this pull request May 11, 2024
MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Jun 3, 2024
Add old merge - [Needs Testmerge] Guestbook, from Mojave Sun (shiptest-ss13#2770)

<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

This thing sucks to port, I'm going to be real with you.

TODO:
* [x] Make it sort of work
* [x] Fix an error where adding a guest name doesn't work
* [ ] ~~Make it so reading IDs only work at close range~~ out of scope
* [x] Make it so you automatically know your ship's crewmates ~~and
captains know other faction members~~
* [x] Something with ERTs
* [ ] ~~Make the guestbook save across rounds~~ asked to not

![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/8943246e-145d-44b2-8284-3539fb09b565)

![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/8966bff4-8688-466e-88fa-2d73f71d2572)

![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/24e680be-e994-4aed-af3e-f4333d9b4a8d)

This pull request ports the following:
* Mojave-Sun/mojave-sun-13#2415
* Mojave-Sun/mojave-sun-13#2433

These PRs change how examining someone works. You have to walk up to
someone and remember their face in order to recognize their voice. Names
will still be displayed with people's IDs

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
* The current anonymity system sucks for stealthy shit. You immediately
know someone's real name. An improved system allows for more roleplay
possibilities.
* Kansatsu is more reliable.
* You can rob people with a knife and a balaclava at the outpost, and
they won't know who you are!

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->
:cl:
tweak: Identification Cards are now Access Cards. The only real
difference is that your name only shows up on a double examine.
refactor: Anonymous mechanics. Characters no longer instantly recognize
each other, and need to properly memorize each other in order. You can
recognize an unmasked person by ctrl-shift-clicking them.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

---------

Signed-off-by: meem <[email protected]>
Signed-off-by: Mark Suckerberg <[email protected]>
Co-authored-by: Mark Suckerberg <[email protected]>
Co-authored-by: goober3 <[email protected]>
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[BUG] Agent IDs always read as "Agent ID (job)" and show up with ? hud icons when viewed with sechuds.