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Tweaks plasma thrusters #2797

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JimKil3
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@JimKil3 JimKil3 commented Mar 3, 2024

About The Pull Request

Changes how plasma thrusters calculate the maximum amount of fuel they can store. Instead of using the heater's volume, they now use an amount of moles based on standard conditions for plasma thrusters - if you cool down your plasma or refit your ship to more efficiently fill the thrusters than with a standard gas pump, you can still get numbers over 100% (just like you can with ion engines if you directly connect them to a grid).

Why It's Good For The Game

Plasma thrusters showing like 180% with a default setup hurts my soul and is also pretty unintuitive. With these changes, you can still tweak your thrusters to be more efficient - for default plasma thrusters though, this makes their display more useful.

Changelog

🆑
tweak: Plasma thrusters now have a more sensible fuel readout
/🆑

@github-actions github-actions bot added the Code change Watch something violently break. label Mar 3, 2024
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oh sick

@MarkSuckerberg MarkSuckerberg added this pull request to the merge queue Mar 4, 2024
Merged via the queue into shiptest-ss13:master with commit 2bde0d0 Mar 4, 2024
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@JimKil3 JimKil3 deleted the fixes-plasma-thrusters branch March 5, 2024 00:09
MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Mar 5, 2024
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not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Changes how plasma thrusters calculate the maximum amount of fuel they
can store. Instead of using the heater's volume, they now use an amount
of moles based on standard conditions for plasma thrusters - if you cool
down your plasma or refit your ship to more efficiently fill the
thrusters than with a standard gas pump, you can still get numbers over
100% (just like you can with ion engines if you directly connect them to
a grid).
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
Plasma thrusters showing like 180% with a default setup hurts my soul
and is also pretty unintuitive. With these changes, you can still tweak
your thrusters to be more efficient - for default plasma thrusters
though, this makes their display more useful.
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
tweak: Plasma thrusters now have a more sensible fuel readout
/🆑

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
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