Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Blindness Accessability Buff #2828

Merged
merged 5 commits into from
Mar 12, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions code/game/objects/items/devices/scanners.dm
Original file line number Diff line number Diff line change
Expand Up @@ -140,7 +140,7 @@ GENE SCANNER

// Used by the PDA medical scanner too
/proc/healthscan(mob/user, mob/living/M, mode = SCANNER_VERBOSE, advanced = FALSE)
if(isliving(user) && (user.incapacitated() || user.is_blind()))
if(isliving(user) && (user.incapacitated()))
return

// the final list of strings to render
Expand Down Expand Up @@ -456,7 +456,7 @@ GENE SCANNER
/obj/item/analyzer/attack_self(mob/user)
add_fingerprint(user)

if (user.stat || user.is_blind())
if (user.stat)
return

var/turf/location = user.loc
Expand Down Expand Up @@ -636,7 +636,7 @@ GENE SCANNER
custom_materials = list(/datum/material/iron=30, /datum/material/glass=20)

/obj/item/slime_scanner/attack(mob/living/M, mob/living/user)
if(user.stat || user.is_blind())
if(user.stat)
return
if (!isslime(M))
to_chat(user, "<span class='warning'>This device can only scan slimes!</span>")
Expand Down
Loading