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Build mode relocate feature #2902

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merged 1 commit into from
Apr 19, 2024
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cuddleandtea
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@cuddleandtea cuddleandtea commented Apr 16, 2024

About The Pull Request

Hello comrades! This feature allows admins to relocate obj and mobs fast to any place they want. Here is the detailed representation https://youtu.be/o6ka-e9z8_k

Why It's Good For The Game

Improves QoL for admins.

Changelog

🆑
admin: new relocate subtype for build mode
/:cl:

@cuddleandtea cuddleandtea requested a review from a team as a code owner April 16, 2024 03:06
@github-actions github-actions bot added DME Edit Sprites A bikeshed full of soulless bikes. Code change Watch something violently break. labels Apr 16, 2024
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This is certainly useful, however a big issue I've found is not being able to teleport large amounts of objects across z-levels. So I suppose I'm requesting an additional feature to be able to add a bunch of objects to a list and teleport them all at once.

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thgvr commented Apr 19, 2024

This is certainly useful, however a big issue I've found is not being able to teleport large amounts of objects across z-levels. So I suppose I'm requesting an additional feature to be able to add a bunch of objects to a list and teleport them all at once.

Supply pods cover this, however they still need to be fixed

@thgvr thgvr added this pull request to the merge queue Apr 19, 2024
Merged via the queue into shiptest-ss13:master with commit dd3d465 Apr 19, 2024
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@cuddleandtea
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This is certainly useful, however a big issue I've found is not being able to teleport large amounts of objects across z-levels. So I suppose I'm requesting an additional feature to be able to add a bunch of objects to a list and teleport them all at once.

This is a great idea!!! I will think how to do it.

@cuddleandtea cuddleandtea deleted the relocate_to branch April 19, 2024 23:03
MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Apr 20, 2024
## About The Pull Request
Hello comrades! This feature allows admins to relocate obj and mobs fast
to any place they want. Here is the detailed representation
https://youtu.be/o6ka-e9z8_k

## Why It's Good For The Game
Improves QoL for admins.

## Changelog

:cl:
admin: new relocate subtype for build mode
/:cl:
github-merge-queue bot pushed a commit that referenced this pull request Jul 12, 2024
## About The Pull Request
Hello dear comrades! Adds new submode for admins buildmode. You can
create lights on any turf/mob/obj with different range, power and color.
based on: #2902 because it's changes the same .dmi file with sprites

## Why It's Good For The Game
Here is how it work in the video: https://youtu.be/Ias2_tdiLeU
Admins can light up fast any areas and points of interest or just dark
places that needs to be lit. A very handy tool for events and stuff.
1. Go to build mode and select my little lightbulb icon

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/7c391e51-056f-43cb-be0e-6c1277aa632b)
2. Already you can place light with power 1, range 3 and white color.
Press Build Mode button to change this settings.

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/8c6eb212-42f4-48e8-8557-a940c5af3b6a)

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/ad0b44fa-96e5-43ef-9d18-3245d857ed16)
3. Enjoy this great tool for events and points of interest

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/c884ba28-8bac-488a-88ca-5973b29306d0)

## Changelog

:cl:
admin: new light maker subtype for build mode
/:cl:

---------

Signed-off-by: cuddleandtea <[email protected]>
MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Jul 13, 2024
## About The Pull Request
Hello dear comrades! Adds new submode for admins buildmode. You can
create lights on any turf/mob/obj with different range, power and color.
based on: shiptest-ss13#2902 because it's changes the same .dmi file with sprites

## Why It's Good For The Game
Here is how it work in the video: https://youtu.be/Ias2_tdiLeU
Admins can light up fast any areas and points of interest or just dark
places that needs to be lit. A very handy tool for events and stuff.
1. Go to build mode and select my little lightbulb icon

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/7c391e51-056f-43cb-be0e-6c1277aa632b)
2. Already you can place light with power 1, range 3 and white color.
Press Build Mode button to change this settings.

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/8c6eb212-42f4-48e8-8557-a940c5af3b6a)

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/ad0b44fa-96e5-43ef-9d18-3245d857ed16)
3. Enjoy this great tool for events and points of interest

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/c884ba28-8bac-488a-88ca-5973b29306d0)

## Changelog

:cl:
admin: new light maker subtype for build mode
/:cl:

---------

Signed-off-by: cuddleandtea <[email protected]>
FalloutFalcon pushed a commit to FalloutFalcon/ShiptestF that referenced this pull request Aug 30, 2024
## About The Pull Request
Hello dear comrades! Adds new submode for admins buildmode. You can
create lights on any turf/mob/obj with different range, power and color.
based on: shiptest-ss13#2902 because it's changes the same .dmi file with sprites

## Why It's Good For The Game
Here is how it work in the video: https://youtu.be/Ias2_tdiLeU
Admins can light up fast any areas and points of interest or just dark
places that needs to be lit. A very handy tool for events and stuff.
1. Go to build mode and select my little lightbulb icon

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/7c391e51-056f-43cb-be0e-6c1277aa632b)
2. Already you can place light with power 1, range 3 and white color.
Press Build Mode button to change this settings.

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/8c6eb212-42f4-48e8-8557-a940c5af3b6a)

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/ad0b44fa-96e5-43ef-9d18-3245d857ed16)
3. Enjoy this great tool for events and points of interest

![image](https://github.com/shiptest-ss13/Shiptest/assets/105150564/c884ba28-8bac-488a-88ca-5973b29306d0)

## Changelog

:cl:
admin: new light maker subtype for build mode
/:cl:

---------

Signed-off-by: cuddleandtea <[email protected]>
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3 participants