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Removes the Arrhythmic Knife #2957
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@@ -237,14 +237,6 @@ | |||
light_range = 2 | |||
}, | |||
/area/ruin/beach/float_resort/villa) | |||
"gr" = ( |
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map key issue?
I would replace then with a bone knife if its releavent to the ruin |
@@ -671,33 +671,6 @@ | |||
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' | |||
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' | |||
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/obj/item/nullrod/tribal_knife | |||
icon_state = "crysknife" |
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I never noticed this was a Dune reference, even the description too lol
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Cruft removal <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Genuinely cringeworthy shit to still have gimmick weapons that give people max speed. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: PositiveEntropy del: Removes the Arrhythmic Knife. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
About The Pull Request
Cruft removal
Why It's Good For The Game
Genuinely cringeworthy shit to still have gimmick weapons that give people max speed.
Changelog
🆑 PositiveEntropy
del: Removes the Arrhythmic Knife.
/:cl: