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Swaps armor values on survivor and explorer armor so survivor armor isn't better #3043

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merged 2 commits into from
Jun 1, 2024

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SomeguyManperson
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@SomeguyManperson SomeguyManperson commented May 30, 2024

About The Pull Request

Survivor armor now gets the current explorer armor base armor values (10/0/0/10)
Explorer armor now gets slightly reduced survivor armor base values (15/10/10/10)
Both keep their old non-physical armor values since the survivor suit's are already worse (rarely matters outside explosion resistance)

Why It's Good For The Game

Explorer suits are significantly rarer than survivor suits on account of not coming from hermits (guaranteed drop)
Also why is the scrapheap challenge armor just straight better ???

Changelog

🆑
balance: the shoddy survivor suits found on hermits are now actually worse than the EXOCOM explorer suits
/:cl:

@github-actions github-actions bot added the Code change Watch something violently break. label May 30, 2024
@thgvr thgvr added this pull request to the merge queue Jun 1, 2024
Merged via the queue into shiptest-ss13:master with commit 00cb67c Jun 1, 2024
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@SomeguyManperson SomeguyManperson deleted the gear branch June 11, 2024 00:16
Ovilum added a commit to Starfly-13/STARFLY-13 that referenced this pull request Jun 12, 2024
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2 participants