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Small gun changes #3048
Small gun changes #3048
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Please be aware anything with the old gun pallete/ WS era zeta style is intentionally elft untouched as the proto SMG is unlikely to survive a planned NT/SL gun rework, and also be aware that i'm avoiding putting more things under skm_carbine as foldable stocks are meant to be attachments, eg you dont need to do weird subtyping like this.
This approval is for the sprites and shotgun, I'm unsure about the changes i mentioned however.
Oh and the TEC-9 has a 0% chance of living post scarborgh PR, be aware of that as well |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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looks good otherwise
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> Makes the combat shotgun bulky instead of huge, and the compact combat shotgun medium instead of bulky Repaths the saber SMG to be a child of the skm carbine so the stock is able to fold and changes Adds automatic fire to the TEC-9 and makes it normal sized. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> The combat shotgun being huge is a holdover from station based server balance. It being bulky now will make it be able to fit in armor vests. Moves the compact combat shotgun down to normal as a result since it's supposed to be the compact version. The Saber and TEC-9 changes are so they're accurate to their descriptions of having a folding stock and having a fast rate of fire respectively. Ups the TEC-9 to normal sized as a result since having an automatic pistol you can fit in your boot is probably not good. :cl: tweak: Saber SMG stock folds tweak: TEC-9 Pistol is now automatic and normal sized balance: Combat shotgun is now bulky, and the compact combat shotgun is normal. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> Makes the combat shotgun bulky instead of huge, and the compact combat shotgun medium instead of bulky Repaths the saber SMG to be a child of the skm carbine so the stock is able to fold and changes Adds automatic fire to the TEC-9 and makes it normal sized. ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> The combat shotgun being huge is a holdover from station based server balance. It being bulky now will make it be able to fit in armor vests. Moves the compact combat shotgun down to normal as a result since it's supposed to be the compact version. The Saber and TEC-9 changes are so they're accurate to their descriptions of having a folding stock and having a fast rate of fire respectively. Ups the TEC-9 to normal sized as a result since having an automatic pistol you can fit in your boot is probably not good. ## Changelog :cl: tweak: Saber SMG stock folds tweak: TEC-9 Pistol is now automatic and normal sized balance: Combat shotgun is now bulky, and the compact combat shotgun is normal. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
About The Pull Request
Makes the combat shotgun bulky instead of huge, and the compact combat shotgun medium instead of bulky
Repaths the saber SMG to be a child of the skm carbine so the stock is able to fold and changes
Adds automatic fire to the TEC-9 and makes it normal sized.
Why It's Good For The Game
The combat shotgun being huge is a holdover from station based server balance. It being bulky now will make it be able to fit in armor vests. Moves the compact combat shotgun down to normal as a result since it's supposed to be the compact version.
The Saber and TEC-9 changes are so they're accurate to their descriptions of having a folding stock and having a fast rate of fire respectively. Ups the TEC-9 to normal sized as a result since having an automatic pistol you can fit in your boot is probably not good.
Changelog
🆑
tweak: Saber SMG stock folds
tweak: TEC-9 Pistol is now automatic and normal sized
balance: Combat shotgun is now bulky, and the compact combat shotgun is normal.
/:cl: