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Raises character slot limit to 30 #3089
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dont gorget! Possibly Zohil and Vigilitas and N+S |
dear god please no |
i support this whole-heartedly (i only have three free slots left), but the way the UI is currently set up, the character list already takes up too much space. if we want more character limit, we need to replace that with a drop-down or something. |
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I really only want this if we have a proper ui to support it.
hey what if we let people export and import via text files to offload the storage to the user c: infinite character slots! |
sure but i wouldn't know how to code that |
dear god |
We need a usable UI before we get to this number, and even in your extreme case we don't need more then 30. |
i have a character idea and im out of slots
Signed-off-by: rye-rice <[email protected]>
spriters stole my pr can't have shit in shiptest dev |
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request ![imagen](https://github.com/shiptest-ss13/Shiptest/assets/75212565/9dd55f82-55d4-47c6-b1f9-bf6597d78cf6) mark was wrong god save us all <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game You know how we encourage playing different characters for the multiple factions? Currently, we have 6 player factions (CLIP, PGF, NT, SRM, Inteq, SolCon) plus 6 branches of the Syndicate (ACLF, Cybersun, Hardliners, SUNS, NGR, GEC) and 2 special factions (Fronties, Ramzi). If I wanted two characters for each faction (officer, assistant, medic, whatever) and one for each special faction, I'd need 26 slots. 40 seems good. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Character slots have been raised to 40. BYOND members get 50. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: rye-rice <[email protected]> Co-authored-by: rye-rice <[email protected]>
About The Pull Request
mark was wrong god save us all
Why It's Good For The Game
You know how we encourage playing different characters for the multiple factions?
Currently, we have 6 player factions (CLIP, PGF, NT, SRM, Inteq, SolCon) plus 6 branches of the Syndicate (ACLF, Cybersun, Hardliners, SUNS, NGR, GEC) and 2 special factions (Fronties, Ramzi). If I wanted two characters for each faction (officer, assistant, medic, whatever) and one for each special faction, I'd need 26 slots. 40 seems good.
Changelog
🆑
add: Character slots have been raised to 40. BYOND members get 50.
/:cl: