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Makes dog beds anchored. #3139

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merged 2 commits into from
Jul 5, 2024
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About The Pull Request

Title.

Why It's Good For The Game

Mobs buckled can just. Walk with it.

Changelog

🆑
fix: Dog beds start anchored now. Mobs can no longer move while buckled.
/:cl:

@github-actions github-actions bot added the Code change Watch something violently break. label Jun 22, 2024
@Imaginos16 Imaginos16 added this pull request to the merge queue Jul 5, 2024
Merged via the queue into shiptest-ss13:master with commit 2d6ebea Jul 5, 2024
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MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Jul 5, 2024
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request process. -->

## About The Pull Request
Title.
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
Mobs buckled can just. Walk with it.
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
fix: Dog beds start anchored now. Mobs can no longer move while buckled.
/:cl:

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your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
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Constellado pushed a commit to Constellado/PentestOld that referenced this pull request Aug 27, 2024
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Title.
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
Mobs buckled can just. Walk with it.
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
fix: Dog beds start anchored now. Mobs can no longer move while buckled.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
FalloutFalcon pushed a commit to FalloutFalcon/ShiptestF that referenced this pull request Aug 30, 2024
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Title.
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
Mobs buckled can just. Walk with it.
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
fix: Dog beds start anchored now. Mobs can no longer move while buckled.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
FalloutFalcon pushed a commit to FalloutFalcon/ShiptestF that referenced this pull request Aug 30, 2024
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3 participants