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New Cargo Missions (Pirate Bounties, Salvage) #3327
New Cargo Missions (Pirate Bounties, Salvage) #3327
Conversation
who would EVER sell their RND? other than me |
Plenty would. Its also weighed to be Quite Rare so you're not stocking up like 8 RND boards for a shiptillion credits |
The dog tags on corpses sounds like a pretty cool idea. I like it! |
its less that you can get a bunch of them and more so that it's so rare and absurdly powerful that nobody would ever do it. i like it, though. |
I think you underestimate just how many people dislike interacting with RND. Outside of Gamers, at least. It'll be very low-weighted anyways, so w/e. |
i dont think the weighing matters a lot since rnd is sooo rare either way. not really a problem i just thought it was a little funny. |
Thoughts on a potential mission where you have to turn in a canister of a certain gas? |
Don't worry! it's going to get rarer. |
...are ramzi/frontiersmen mobs common enough for this? |
Yes. |
This should be ready. I'm aware about Fallcon's dynamic mission stuff but I figured I'd get this out of the way to see if its compatible rather than just close this outright |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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still seems good for merge if you can manage to get a sprite for the dogtags and resolve the conflict since I think dynamic missions are still a little ways off
Sounds good. I'll try and get it done once this uptime is over. |
…into newmissions
Signed-off-by: generalthrax <[email protected]>
Conflicts are fixed and I now have a sprite courtesy of @rye-rice. This should be good to go. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
fix checks and conflicts and I'll get it in |
Signed-off-by: generalthrax <[email protected]>
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also you gotta add a worn state for the dogtags too
About The Pull Request
A few more missions to cargo. Should make them more varied, with some financial incentive for combat ships or scrappers to search for certain things
(prices subject to change)
Why It's Good For The Game
More financial incentives to go hunt down the Pirate ruins for combat ships. A reason to stash up the rare machinery you find from ruins to sell them instead of Grinding RND And Getting Those Sweet Research Points
Crew bonding session of stripping dogtags from pirates, ensuring their bodies never return to their loved ones and you can rack in that sweet, sweet Inteq cash
Changelog
🆑
add: Adds Dogtag Missions to hunt down Ramzi Clique and Frontiersman NPCS from Ruins
add: Adds Salvage Missions to collect Protolathe or R&D Console Boards
del: Removes Fishing Missions
del: Removes impossible missions like Bluespace Watcher and Abandoned Floorbot
balance: Increases price of Migo missions to be on par with Legion
balance: Increases the value of Strange Crystal missions
del: Remove R&D design board from unlocked Protolathes and Science Protolathes
/:cl: