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PGF Turrets #3381
PGF Turrets #3381
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Quick question, what do you have the new lasers defaulted to on the Crying Sun? The turret control panel in the bridge of the Crying sun does not work in controlling the ship's lasers so whatever they are set to in the mapping is what they are set to permanently. |
I'm just gonna go ahead and fix the turret control tbh. Also they were set to lethal in editor so don't worry. Behavior is consistent |
Not as simple as it looks. We're not allowed to make their tile "bridge" so they will connect to the controller. Which is the easiest "fix" (workaround) I know of. Cool cool, I also took a peek at the files changed and saw the mode stayed the same so sorry for the obvious question there. |
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> https://github.com/user-attachments/assets/a8715ea0-0721-4025-8a5a-74296290ae77 Defines some pgf flavored laser turrets. Maps the light variant onto the Crying Sun as a replacement for the weak turrets currently installed (shouldn't be a major upgrade). The turrets are: Standard - uses the pgf assault rifle laser Light - uses the pgf pistol laser Heavy - uses the pgf sniper laser and a heavier disabler beam. Also organizes the file slightly and renames the faction define for solcon (solgov -> solcon) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> More turret definitions is good. Also I need these for a ship. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> :cl: add: The PGF now has it's own turret offerings. They come in light, normal, and heavy flavor. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Co-authored-by: FalloutFalcon <[email protected]>
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> https://github.com/user-attachments/assets/a8715ea0-0721-4025-8a5a-74296290ae77 Defines some pgf flavored laser turrets. Maps the light variant onto the Crying Sun as a replacement for the weak turrets currently installed (shouldn't be a major upgrade). The turrets are: Standard - uses the pgf assault rifle laser Light - uses the pgf pistol laser Heavy - uses the pgf sniper laser and a heavier disabler beam. Also organizes the file slightly and renames the faction define for solcon (solgov -> solcon) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> More turret definitions is good. Also I need these for a ship. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> :cl: add: The PGF now has it's own turret offerings. They come in light, normal, and heavy flavor. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Co-authored-by: FalloutFalcon <[email protected]>
About The Pull Request
dreamseeker_AOOc6yOARb.mp4
Defines some pgf flavored laser turrets. Maps the light variant onto the Crying Sun as a replacement for the weak turrets currently installed (shouldn't be a major upgrade).
The turrets are:
Standard - uses the pgf assault rifle laser
Light - uses the pgf pistol laser
Heavy - uses the pgf sniper laser and a heavier disabler beam.
Also organizes the file slightly and renames the faction define for solcon (solgov -> solcon)
Why It's Good For The Game
More turret definitions is good. Also I need these for a ship.
Changelog
🆑
add: The PGF now has it's own turret offerings. They come in light, normal, and heavy flavor.
/:cl: