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Removes A Lot Of Cruft #3447

Merged
merged 11 commits into from
Oct 7, 2024
Merged

Removes A Lot Of Cruft #3447

merged 11 commits into from
Oct 7, 2024

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Erikafox
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About The Pull Request

Removes the following:
Swarmers
Bloodcult
Soulstones
Everything Devils
Meteor Gamemode
Area/shuttle

  • Compiles and runs on my local

Why It's Good For The Game

I'm fairly sure none of this stuff fits regardless of if it works with the game. And area/shuttle is annoying to see in sdmm.

God I hate it when you start pulling one thing out and it's easier to just pull the rest out than to adjust it to work in the event that someone might use it for an event once.

Changelog

🆑
code: A large amount of cruft has been deleted.
/:cl:

@Erikafox Erikafox requested review from MarkSuckerberg and a team as code owners September 27, 2024 01:39
@github-actions github-actions bot added Map Change Tile placing is hard. Thank you for your service. DME Edit Code change Watch something violently break. labels Sep 27, 2024
@Imaginos16
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How did this pass all checks this is psychotic

@Erikafox
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i'm actually an evil wizard

@AverageUser67
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don't remove swarmers, that could be used later on

@FalloutFalcon
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don't remove swarmers, that could be used later on

no they will not.

@goober3
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goober3 commented Oct 2, 2024

we've spitballed ideas but swarmers won't work for shiptest as is. it'd be better to build something better from the ground-up.

@rye-rice

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@thgvr
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thgvr commented Oct 2, 2024

swarmers could be fun as a rare waste biome thing but I don't plan on working on it and I don't think anyone else is

plus swarmers need like. an entire new implementation anyways to be feasible

@github-actions github-actions bot added the Merge Conflict Use Git Hooks, you're welcome. label Oct 4, 2024
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github-actions bot commented Oct 4, 2024

This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot removed the Merge Conflict Use Git Hooks, you're welcome. label Oct 6, 2024
@rye-rice rye-rice added this pull request to the merge queue Oct 7, 2024
Merged via the queue into shiptest-ss13:master with commit 5cc6a00 Oct 7, 2024
14 checks passed
MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request Nov 11, 2024
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->
Removes the following:
Swarmers
Bloodcult
Soulstones
Everything Devils
Meteor Gamemode
Area/shuttle

- [x] Compiles and runs on my local

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
I'm fairly sure none of this stuff fits regardless of if it works with
the game. And area/shuttle is annoying to see in sdmm.

God I hate it when you start pulling one thing out and it's easier to
just pull the rest out than to adjust it to work in the event that
someone might use it for an event once.
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

:cl:
code: A large amount of cruft has been deleted.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
MrCat15352 pushed a commit to MrCat15352/MrCat that referenced this pull request Dec 24, 2024
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->
Removes the following:
Swarmers
Bloodcult
Soulstones
Everything Devils
Meteor Gamemode
Area/shuttle

- [x] Compiles and runs on my local

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
I'm fairly sure none of this stuff fits regardless of if it works with
the game. And area/shuttle is annoying to see in sdmm.

God I hate it when you start pulling one thing out and it's easier to
just pull the rest out than to adjust it to work in the event that
someone might use it for an event once.
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

:cl:
code: A large amount of cruft has been deleted.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
MrCat15352 pushed a commit to MrCat15352/MrCat that referenced this pull request Dec 27, 2024
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->
Removes the following:
Swarmers
Bloodcult
Soulstones
Everything Devils
Meteor Gamemode
Area/shuttle

- [x] Compiles and runs on my local

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
I'm fairly sure none of this stuff fits regardless of if it works with
the game. And area/shuttle is annoying to see in sdmm.

God I hate it when you start pulling one thing out and it's easier to
just pull the rest out than to adjust it to work in the event that
someone might use it for an event once.
<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

:cl:
code: A large amount of cruft has been deleted.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
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7 participants