Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix to turn mob spawning off when a drill incurs a malfunction #3551

Merged
merged 3 commits into from
Oct 15, 2024

Conversation

zimon9
Copy link
Contributor

@zimon9 zimon9 commented Oct 13, 2024

About The Pull Request

This fix toggles fauna spawning off after a drill is beset by a malfunction.

Why It's Good For The Game

I've seen several instances of runaway spawning occurring after a drill suffers a malfunction. When this happens, it cannot be toggled off by alt-clicking on it, and it must be unwrenched. This should fix that behavior.

Changelog

🆑
fix: fixed fauna spawning after drill malfunctions
/:cl:

@github-actions github-actions bot added the Code change Watch something violently break. label Oct 13, 2024
@rye-rice rye-rice added this pull request to the merge queue Oct 15, 2024
Merged via the queue into shiptest-ss13:master with commit bba68fb Oct 15, 2024
13 of 14 checks passed
zimon9 added a commit to zimon9/Shiptest-PR-testing that referenced this pull request Oct 29, 2024
…est-ss13#3551)

<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

This fix toggles fauna spawning off after a drill is beset by a
malfunction.

## Why It's Good For The Game

I've seen several instances of runaway spawning occurring after a drill
suffers a malfunction. When this happens, it cannot be toggled off by
alt-clicking on it, and it _must_ be unwrenched. This should fix that
behavior.

## Changelog

:cl:
fix: fixed fauna spawning after drill malfunctions
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
zimon9 pushed a commit to zimon9/Shiptest-PR-testing that referenced this pull request Oct 29, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Code change Watch something violently break.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants