Releases: simonomi/carbonizer
Version 2.5
This version adds support for exporting animations. It includes support for:
.nds
- Nintendo DS ROM filesMAR
/.mar
- archivesDTX
/.dtx.json
- textDMG
/.dmg.json
- dialogDEX
/.dex.txt
- cutscenesDMS
/.dms.json
- config valuesMM3
/.mm3.json
- 3D modelsMPM
/.mpm.json
- imagesRLS
/.rls.json
- fossils
See the README.md for full instructions, but the TL;DR is...
TL;DR
Drag and drop an .nds
file onto carbonizer.exe
to unpack it, then drop the resulting folder back onto carbonizer.exe
to repack it.
Version 2.4
This version adds experimental support for 3CL files and exporting the 3D models of vivosaurs. It includes support for:
.nds
- Nintendo DS ROM filesMAR
/.mar
- archivesDTX
/.dtx.json
- textDMG
/.dmg.json
- dialogDEX
/.dex.txt
- cutscenesDMS
/.dms.json
- config valuesMM3
/.mm3.json
- 3D modelsMPM
/.mpm.json
- imagesRLS
/.rls.json
- fossils
See the README.md for full instructions, but the TL;DR is...
TL;DR
Drag and drop an .nds
file onto carbonizer.exe
to unpack it, then drop the resulting folder back onto carbonizer.exe
to repack it.
Version 2.3
This version introduces new configuration options using a config.json
file in the same directory as the executable. This adds support for (among other things) exporting 3D models with textures and skeletons. This release includes support for:
.nds
- Nintendo DS ROM filesMAR
/.mar
- archivesDTX
/.dtx.json
- textDMG
/.dmg.json
- dialogDEX
/.dex.txt
- cutscenesDMS
/.dms.json
- config valuesMM3
/.mm3.json
- 3D modelsMPM
/.mpm.json
- imagesRLS
/.rls.json
- fossils
See the README.md for full instructions, but the TL;DR is...
TL;DR
Drag and drop an .nds
file onto carbonizer.exe
to unpack it, then drop the resulting folder back onto carbonizer.exe
to repack it.
Version 2.2
SUPER DUPER BETA of model exporting >:)
Version 2.1
This version includes some backend changes that should hopefully improve performance. It includes support for:
.nds
- Nintendo DS ROM filesMAR
/.mar
- archivesDTX
/.dtx.json
- textDMG
/.dmg.json
- dialogDEX
/.dex.txt
- cutscenesDMS
/.dms.json
- config valuesMM3
/.mm3.json
- 3D modelsMPM
/.mpm.json
- imagesRLS
/.rls.json
- fossils
See the README.md for full instructions, but the TL;DR is...
TL;DR
Drag and drop an .nds
file onto carbonizer.exe
to unpack it, then drop the resulting folder back onto carbonizer.exe
to repack it.
Version 2.0
This version was an entire rewrite of carbonizer. It includes support for:
.nds
- Nintendo DS ROM filesMAR
/.mar
- archivesDTX
/.dtx.json
- textDMG
/.dmg.json
- dialogDEX
/.dex.txt
- cutscenesDMS
/.dms.json
- config valuesMM3
/.mm3.json
- 3D modelsMPM
/.mpm.json
- imagesRLS
/.rls.json
- fossils
See the README.md for full instructions, but the TL;DR is...
TL;DR
Drag and drop an .nds
file onto carbonizer.exe
to unpack it, then drop the resulting folder back onto carbonizer.exe
to repack it.
Version 1.1
This version includes support for:
.nds
- Nintendo DS ROM fileMAR
/.mar
- archiveDTX
/.dtx
- textDMG
/.dmg
- dialog
As well as a patch for the Windows version to allow it to extract multiple files at once. See the README.md for full instructions, but the TL;DR is...
TL;DR
Drag and drop an .nds
file onto the executable.
Version 1.0
This version includes support for:
.nds
- Nintendo DS ROM fileMAR
/.mar
- archiveDTX
/.dtx
- textDMG
/.dmg
- dialog
See the README.md for full instructions, but the TL;DR is...
TL;DR
Drag and drop an .nds
file onto the executable.