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fix open font folder location
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sjrc6 committed Jan 5, 2025
1 parent 2c72cdc commit 10745ba
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Showing 2 changed files with 4 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/game/client/components/tclient/menus_tclient.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -630,9 +630,9 @@ void CMenus::RenderSettingsTClientSettngs(CUIRect MainView)
static CButtonContainer s_FontDirectoryId;
if(DoButton_FontIcon(&s_FontDirectoryId, FONT_ICON_FOLDER, 0, &FontDirectory, IGraphics::CORNER_ALL))
{
Storage()->CreateFolder("tclient", IStorage::TYPE_ABSOLUTE);
Storage()->CreateFolder("tclient/fonts", IStorage::TYPE_ABSOLUTE);
Client()->ViewFile("tclient/fonts");
Storage()->CreateFolder("data/tclient", IStorage::TYPE_ABSOLUTE);
Storage()->CreateFolder("data/tclient/fonts", IStorage::TYPE_ABSOLUTE);
Client()->ViewFile("data/tclient/fonts");
}

Column.HSplitTop(MarginExtraSmall, nullptr, &Column);
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1 change: 1 addition & 0 deletions src/game/client/gameclient.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3784,6 +3784,7 @@ vec2 CGameClient::GetFreezePos(int ClientId)
}
return Pos;
}

void CGameClient::Echo(const char *pString)
{
m_Chat.Echo(pString);
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