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Don't always normalize position (<5 || >1000) #29

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merged 1 commit into from
Nov 24, 2024

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SollyBunny
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Checklist

  • Tested the change ingame
  • Provided screenshots if it is a visual change
  • Tested in combination with possibly related configuration options
  • Written a unit test (especially base/) or added coverage to integration test
  • Considered possible null pointers and out of bounds array indexing
  • Changed no physics that affect existing maps
  • Tested the change with ASan+UBSan or valgrind's memcheck (optional)
  1. preserve angle bind even with improve precision on
  2. preserve angle bind at weird zooms
  3. dont reduce precision if > 1000 with improve precision on

@sjrc6 sjrc6 merged commit 7be7e89 into sjrc6:master Nov 24, 2024
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2 participants