Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Trails alpha multiplied by players' alpha #58

Closed
wants to merge 1 commit into from

Conversation

SollyBunny
Copy link

Having opaque trails for other teams is distracting, less so with this

Checklist

  • Tested the change ingame
  • Provided screenshots if it is a visual change
  • Tested in combination with possibly related configuration options
  • Written a unit test (especially base/) or added coverage to integration test
  • Considered possible null pointers and out of bounds array indexing
  • Changed no physics that affect existing maps
  • Tested the change with ASan+UBSan or valgrind's memcheck (optional)

@SollyBunny
Copy link
Author

image
It's really hard to take a screenshot of something that requires two people to move

@SollyBunny
Copy link
Author

Included in #59

@SollyBunny SollyBunny closed this Jan 25, 2025
sjrc6 pushed a commit that referenced this pull request Jan 28, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant