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Sketchie
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Apr 10, 2021
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# Auto detect text files and perform LF normalization | ||
* text=auto |
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# This .gitignore file should be placed at the root of your Unity project directory | ||
# | ||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | ||
# | ||
/[Ll]ibrary/ | ||
/[Tt]emp/ | ||
/[Oo]bj/ | ||
/[Bb]uild/ | ||
/[Bb]uilds/ | ||
/[Ll]ogs/ | ||
/[Mm]emoryCaptures/ | ||
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# Never ignore Asset meta data | ||
!/[Aa]ssets/**/*.meta | ||
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# Uncomment this line if you wish to ignore the asset store tools plugin | ||
# /[Aa]ssets/AssetStoreTools* | ||
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# Autogenerated Jetbrains Rider plugin | ||
[Aa]ssets/Plugins/Editor/JetBrains* | ||
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# Visual Studio cache directory | ||
.vs/ | ||
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# Gradle cache directory | ||
.gradle/ | ||
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# Autogenerated VS/MD/Consulo solution and project files | ||
ExportedObj/ | ||
.consulo/ | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.svd | ||
*.pdb | ||
*.mdb | ||
*.opendb | ||
*.VC.db | ||
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# Unity3D generated meta files | ||
*.pidb.meta | ||
*.pdb.meta | ||
*.mdb.meta | ||
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# Unity3D generated file on crash reports | ||
sysinfo.txt | ||
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# Builds | ||
*.apk | ||
*.unitypackage | ||
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# Crashlytics generated file | ||
crashlytics-build.properties | ||
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{ | ||
"version": "1.0", | ||
"components": [ | ||
"Microsoft.VisualStudio.Workload.ManagedGame" | ||
] | ||
} |
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%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
--- !u!134 &13400000 | ||
PhysicMaterial: | ||
m_ObjectHideFlags: 0 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_Name: Die | ||
dynamicFriction: 0.6 | ||
staticFriction: 0.6 | ||
bounciness: 0.4 | ||
frictionCombine: 0 | ||
bounceCombine: 0 |
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