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Bake Alembic data to an array of mesh assets. Mesh array is then animated.

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snorulf/FlipBookMeshBaker

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  • Bake Alembic data to an array of mesh assets. Mesh array is then animated.
  • Creates mesh assets based on source FPS and Alembic step size.
  • Useful when developing for mobile platforms where Alembics dont work.
  • Adds Flip Book Mesh script to generated object so it can be animated like an alembic stream would.

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Bake Alembic data to an array of mesh assets. Mesh array is then animated.

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