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Special K: Use d3d11.dll for Direct3D 11 games
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Appears to be more compatible
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sonic2kk committed Sep 9, 2023
1 parent e951104 commit 321091a
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions steamtinkerlaunch
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
PREFIX="/usr"
PROGNAME="SteamTinkerLaunch"
NICEPROGNAME="Steam Tinker Launch"
PROGVERS="v14.0.20230909-1 (reenable-reshade-specialk)"
PROGVERS="v14.0.20230909-2 (reenable-reshade-specialk)"
PROGCMD="${0##*/}"
SHOSTL="stl"
GHURL="https://github.com"
Expand Down Expand Up @@ -8973,7 +8973,7 @@ function getSpecialKGameRenderApi {
if [ -n "$RAPI" ]; then
writelog "INFO" "${FUNCNAME[0]} - Found Render Api '$RAPI'"
if [ "$RAPI" == "Direct3D 11" ]; then
SPEKDST="$SPEKDDIR/$DXGI"
SPEKDST="$SPEKDDIR/$D3D11"
elif [ "$RAPI" == "Direct3D 9" ]; then
SPEKDST="$SPEKDDIR/$D3D9"
elif [ "$RAPI" == "OpenGL" ]; then
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