Skip to content

Commit

Permalink
ReShade: Use setShaderDest to avoid overwriting ALTEXEPATH if defined
Browse files Browse the repository at this point in the history
May help with #1089
  • Loading branch information
sonic2kk committed Apr 21, 2024
1 parent a5984bb commit e8f95b2
Showing 1 changed file with 4 additions and 2 deletions.
6 changes: 4 additions & 2 deletions steamtinkerlaunch
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
PREFIX="/usr"
PROGNAME="SteamTinkerLaunch"
NICEPROGNAME="Steam Tinker Launch"
PROGVERS="v14.0.20240420-1"
PROGVERS="v14.0.20240421-1 (fix-reshade-dlls-custcmd)"
PROGCMD="${0##*/}"
PROGINTERNALPROTNAME="Proton-stl"
SHOSTL="stl"
Expand Down Expand Up @@ -9578,7 +9578,9 @@ function installRSdll {
function installReshade {
if [ "$USERESHADE" -eq 1 ]; then
prepareReshadeFiles
setShadDestDir
# setShadDestDir
# Use setShaderDest to avoid overwriting ALTEXEPATH if defined
setShaderDest

INSTDESTDIR="$SHADDESTDIR"

Expand Down

0 comments on commit e8f95b2

Please sign in to comment.