ModOrganizer 2: Finalize Silent Mode #1100
Merged
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Finalizes the ModOrganizer 2 Silent Mode implementation. While #1097 implemented the logic to make Silent Mode work, this adds some UX touches to make it easier for users to enable.
silent
option to MO2MODE dropdown on Game Menu.gui
/silent
/disabled
disabled
andgui
, so we always defaulted togui
as the sensible choice for the Wait Requester timing out. But now it will actually respect whatever the user selected indisabled
. Having said that, the Wait Requester should only appear ifMO2MODE
is notdisabled
, so the user won't see it if the mode isn'tgui
orsilent
anyway.This needs more testing from my side, and once completed this can be merged to fully finalize the MO2 Silent implementation!
Note: I did some work to update the ModOrganizer 2 wiki page, but another pass over it might be good to make sure all the intricacies are documented.