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Add translations for 1.3.3 #29
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* A few more tweaks to the game strings * Translated and finalized the Agsharp strings * Fixed the wrong culture keys in all 4 po files
Added missing English translation for the "Loading..." string when loading a recording into the built-in player.
* Fixed the last remaining errors and typos, including in-game strings. * Rephrased some sentences to sound more natural and/or to better explain the concept, including in-game strings. * Made sure all terms, like skill names, are consistent with the in-game strings. * Reworded everything to address the player informally in the second person of singular, for consistency with in-game strings. I now consider the entire translation to be finalized, tested and ready for production.
* Latest versions of the translated docs from my fork didn't seem to make it into the game update, even though I included them in the pull request before 1.2.3. Please merge this commit in a future patch. Not urgent.
Made sure all Ball Bouncer, Agsharp, changelog and readme strings are up-to-date, consistent, correct and the way I want them to be before the next major update.
All the in-game, AgSharp and docs strings since 1.3.0 are now completely translated and proof-read. Ready to merge.
Validation and conversion completed without errors, let's wait for the review team. |
Fixed all the strings related to the new game modes (learn sounds menu, pause menu, mode descriptions, quests etc.) to better distinguish between regular game objects and special items specific just to the given mode.
Validation and conversion completed without errors, let's wait for the review team. |
Since I never marked this PR as a draft and it does contain several commits, let me clear that this is in deed ready to be merged. I don't plan to make any more changes until the next update or change in the strings on your part. |
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