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Merge pull request #577 from yzx9/fix/broken-link
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fix relative link
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sotrh authored Jan 20, 2025
2 parents 55f00ca + 1eee585 commit ad404fa
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2 changes: 1 addition & 1 deletion docs/beginner/tutorial5-textures/README.md
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Expand Up @@ -296,7 +296,7 @@ render_pass.draw_indexed(0..self.num_indices, 0, 0..1);

## PipelineLayout

Remember the `PipelineLayout` we created back in [the pipeline section](learn-wgpu/beginner/tutorial3-pipeline#how-do-we-use-the-shaders)? Now, we finally get to use it! The `PipelineLayout` contains a list of `BindGroupLayout`s that the pipeline can use. Modify `render_pipeline_layout` to use our `texture_bind_group_layout`.
Remember the `PipelineLayout` we created back in [the pipeline section](/learn-wgpu/beginner/tutorial3-pipeline#how-do-we-use-the-shaders)? Now, we finally get to use it! The `PipelineLayout` contains a list of `BindGroupLayout`s that the pipeline can use. Modify `render_pipeline_layout` to use our `texture_bind_group_layout`.

```rust
async fn new(...) {
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