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SomeFixes2
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Vonsant committed Nov 25, 2024
1 parent b84dc35 commit ca96f2b
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Showing 27 changed files with 1 addition and 238 deletions.
2 changes: 1 addition & 1 deletion Content.Server/Storage/EntitySystems/StorageSystem.Fill.cs
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ private void OnStorageFillMapInit(EntityUid uid, StorageFillComponent component,
}
}

private void FillStorage(Entity<StorageFillComponent?, StorageComponent?> entity)
public void FillStorage(Entity<StorageFillComponent?, StorageComponent?> entity) // Corvax NEXT-cards
{
var (uid, component, storage) = entity;

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107 changes: 0 additions & 107 deletions Resources/Prototypes/Corvax/Entities/Clothing/OuterClothing/armor.yml
Original file line number Diff line number Diff line change
Expand Up @@ -17,110 +17,3 @@
Heat: 0.5
- type: ExplosionResistance
damageCoefficient: 0.65

# UIC
- type: entity
parent: ClothingOuterBaseMedium
id: ClothingOuterArmorUICLight
name: uic armor vest
suffix: UIC, Volcanic
description: Worn by military police, auxiliary units, and non-combat forces.
components:
- type: Sprite
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest.rsi
- type: Clothing
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.7
Slash: 0.7
Piercing: 0.7
Heat: 0.7
- type: ExplosionResistance
damageCoefficient: 0.80

- type: entity
parent: ClothingOuterBaseMedium
id: ClothingOuterArmorUICLightVolcanic
name: uic armor vest
suffix: UIC, Volcanic
description: Worn by military police, auxiliary units, and non-combat forces on volcanic planets.
components:
- type: Sprite
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest_volcanic.rsi
- type: Clothing
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest_volcanic.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.7
Slash: 0.7
Piercing: 0.7
Heat: 0.5
- type: ExplosionResistance
damageCoefficient: 0.70

- type: entity
parent: ClothingOuterBaseMedium
id: ClothingOuterArmorUICLightForest
name: uic armor vest
suffix: UIC, Forest
description: Worn by auxiliary units and non-combat forces in forested regions.
components:
- type: Sprite
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest_forest.rsi
- type: Clothing
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest_forest.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.7
Slash: 0.6
Piercing: 0.7
Heat: 0.7
- type: ExplosionResistance
damageCoefficient: 0.80

- type: entity
parent: ClothingOuterBaseMedium
id: ClothingOuterArmorUICLightSnow
name: uic armor vest
suffix: UIC, Snow
description: Worn by military police, auxiliary units, and non-combat forces in winter and on snow-covered planets.
components:
- type: Sprite
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest_snow.rsi
- type: Clothing
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest_snow.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.7
Slash: 0.7
Piercing: 0.7
Heat: 0.6
Cold: 0.6
- type: ExplosionResistance
damageCoefficient: 0.80

- type: entity
parent: ClothingOuterBaseMedium
id: ClothingOuterArmorUICLightSand
name: uic armor vest
suffix: UIC, Sand
description: Worn by military police, auxiliary units, and non-combat forces on sand-covered planets.
components:
- type: Sprite
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest_sand.rsi
- type: Clothing
sprite: Corvax/Clothing/OuterClothing/Armor/uic_armor_light_vest_sand.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.7
Slash: 0.7
Piercing: 0.7
Heat: 0.6
- type: ExplosionResistance
damageCoefficient: 0.80
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