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Disable blood on HUD when com_blood is 0.
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git-svn-id: svn://svn.icculus.org/quake3/trunk@2199 edf5b092-35ff-0310-97b2-ce42778d08ea
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ztm committed Nov 18, 2011
1 parent 3e7b6d4 commit 54dad4f
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions code/cgame/cg_view.c
Original file line number Diff line number Diff line change
Expand Up @@ -556,6 +556,10 @@ static void CG_DamageBlendBlob( void ) {
int maxTime;
refEntity_t ent;

if (!cg_blood.integer) {
return;
}

if ( !cg.damageValue ) {
return;
}
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