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@Pandamonium-Game-Studios
- Atlanta, GA
- https://www.linkedin.com/in/sonyarivers/
Pinned Loading
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OculusQuestHandTrackingPhysicsURP
OculusQuestHandTrackingPhysicsURP PublicForked from dilmerv/OculusQuestHandTrackingPhysicsURP
A variety of examples showing how to use Physics with Hand Tracking and URP.
C#
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EntityComponentSystemSamples
EntityComponentSystemSamples PublicForked from Unity-Technologies/EntityComponentSystemSamples
C#
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Unity-Design-Pattern
Unity-Design-Pattern PublicForked from NeatWolf/Unity-Design-Pattern
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
C#
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MRTKOculusPassthrough
MRTKOculusPassthrough PublicForked from dilmerv/MRTKOculusPassthrough
MRTK With Oculus Quest 2 and Passthrough API
C#
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OculusPassthroughWithHands
OculusPassthroughWithHands PublicForked from dilmerv/OculusPassthroughWithHands
Testing passthrough with Hand Tracking and Hand Mesh generation
C# 1
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MetaInteractionSDKDemos
MetaInteractionSDKDemos PublicForked from dilmerv/MetaInteractionSDKDemos
Demos using Meta Interaction SDK
C#
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