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  1. OculusQuestHandTrackingPhysicsURP OculusQuestHandTrackingPhysicsURP Public

    Forked from dilmerv/OculusQuestHandTrackingPhysicsURP

    A variety of examples showing how to use Physics with Hand Tracking and URP.

    C#

  2. EntityComponentSystemSamples EntityComponentSystemSamples Public

    Forked from Unity-Technologies/EntityComponentSystemSamples

    C#

  3. Unity-Design-Pattern Unity-Design-Pattern Public

    Forked from NeatWolf/Unity-Design-Pattern

    🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

    C#

  4. MRTKOculusPassthrough MRTKOculusPassthrough Public

    Forked from dilmerv/MRTKOculusPassthrough

    MRTK With Oculus Quest 2 and Passthrough API

    C#

  5. OculusPassthroughWithHands OculusPassthroughWithHands Public

    Forked from dilmerv/OculusPassthroughWithHands

    Testing passthrough with Hand Tracking and Hand Mesh generation

    C# 1

  6. MetaInteractionSDKDemos MetaInteractionSDKDemos Public

    Forked from dilmerv/MetaInteractionSDKDemos

    Demos using Meta Interaction SDK

    C#