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some thermal fixes #313

Merged
merged 1 commit into from
Feb 9, 2025
Merged

some thermal fixes #313

merged 1 commit into from
Feb 9, 2025

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ss14-Starlight
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Why we need to add this

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  • I do not require assistance to complete the PR.
  • Before posting/requesting review of a PR, I have verified that the changes work.
  • I have added screenshots/videos of the changes, or this PR does not change in-game mechanics.
  • I affirm that my changes are licensed under the Starlight Fork License and grant permission for use in this repository under its conditions.

Changelog

🆑 STARLIGHT TEAM

  • add: Thermal vision can now be toggled on and off.
  • fix: Fixed a bug where the thermal vision shader would fly off to the opposite end of the universe.
  • fix: Fixed a bug where the Cyclorite eye was mistakenly considered an implant.
  • fix: Fixed a bug where flash didn’t work with thermal and night vision.
  • fix: Fixed a bug where carried living creatures were displayed on top of the sprite. Now, creatures inside a container are completely invisible.

@ss14-Starlight ss14-Starlight merged commit 1f1a27c into Starlight Feb 9, 2025
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github-actions bot added a commit that referenced this pull request Feb 9, 2025
@ss14-Starlight ss14-Starlight deleted the thermal branch February 9, 2025 03:13
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