Revamp Abductor System and Add New Organ Functionality #45
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Significant updates to the Abductor system, including UI enhancements, new components, and organ functionalities. Key changes:
using
directives and added necessary ones inAbductorCameraConsoleBui.cs
.BeaconsButton
text inAbductorCameraConsoleWindow.xaml
for localization.AbductorConsoleBui
class with methods for UI handling.AbductorConsoleWindow.xaml
for the console layout.AbductorSystem
class with initialization methods.AbductorSystem.Actions.cs
.AbductorSystem.Console.cs
andAbductorSystem.Gizmo.cs
.Introduced new abductor organ system:
AbductorSystem
class inAbductorSystem.Organs.cs
.SurgerySystem.Steps.cs
.AbductorCameraConsoleUI.cs
for new UI states.AbductorEnums.cs
.AbductorsComponents.cs
.ConsoleSystem.cs
and addedSharedAbductorSystem.cs
.SharedOnHitSystem.cs
for new cuffing logic.Updated
abductor_shuttle.yml
:parent
attribute and updatedtiles
data.GridAtmosphere
type and removed obsolete types.Transform
component positions.DeviceList
component toAirAlarm
.CableHV
entity.Other changes:
EggSpiderFertilized
ineggspider.yml
.surgery.yml
.LoneAbductorSpawn
event inevents.yml
.dubious.yml
.abductor scientist
tolone abductor
.abductor.yml
.wonderprod.yml
andcomputers.yml
.Clickable
component toreflector.yml
.TableAbductor
andAbductorExperimentator
entities.alien_pad.yml
and addedLoneAbductorSpawn
entity.medical.yml
.MindRoleLoneAbductor
andLoneAbductorAntag
.About the PR
Why / Balance
Technical details
Media
Requirements
Breaking changes
Changelog
🆑 Darkrell