This repository was created back when there were no publicly available UPM registries. Since then, OpenUPM has been made available by the marvellous Favo Yang. Therefore, please visit the OpenUPM registry to explore the awesome projects developed by the Unity community.
An awesome list of Git repositories for Unity that support Unity Package Manager (UPM).
Package | Description |
---|---|
Eflatun.WebView | WebView for Unity. |
Outline-Effect | Draw colored outlines around objects in 3D |
UniLWP.Droid | Drop-in aar for making Android live wallpapers using Unity (Limited version) |
Package | Description |
---|---|
ClassImpl | Dynamically create classes at runtime. |
Eflatun.Calculation | Calculation utilities for Unity. |
Eflatun.CodePatterns | Common code pattern utilities for Unity. |
Eflatun.Common | Common utilities for Unity and C#. It mostly consists of useful extension methods. |
Eflatun.EventBus | Generic event bus for Unity with Extenject. |
Eflatun.Expansions | C# Expansions |
Eflatun.GeoUnity | Geographical (latitude, longitude) projection and calculation library for Unity. |
Eflatun.GridBuilding | Grid building utilities for Unity. |
Eflatun.HexMath | Library for hexagonal grid calculations. |
Eflatun.Pooling | Object pooling utilities for Unity. |
Eflatun.RandomUtils | Random Number Generator utilities for Unity. |
Eflatun.Sampling | Sampling utilities for Unity. |
Eflatun.Serialization | Serialization utilities for Unity. |
Eflatun.Tracking2D | This was an attempt to replace Unity's built-in 2D physics engine wtih only the features I wanted. |
Eflatun.Trajectory | Trajectory calculation utilities for Unity. |
Enum Generator | Unity package for generating c# / f# / vb / cil enums based on json input files. |
InterSUCC | Use SUCC without using magic strings |
Json RPC | Json rpc v1.0 server implementation |
Newtonsoft.Json (jilleJr) | Community UPM version of Newtonsoft.Json |
Newtonsoft.Json (PixelWizards) | Copy of Unity's internal Newtonsoft.Json package |
PersistentData | Easy cross-platform data saving and loading for Unity |
SUCC | Library for creating and managing configuration files |
Package | Description |
---|---|
ECS Line Renderer | ECS approach to render a line. |
EntitySelection | A minimal solution for selecting entities in the unity sceneview. |
JTween | A job-based tween library |
ReeseUnityDemos | Unity DOTS packages and samples—featuring ECS, jobs and the Burst compiler |
Package | Description |
---|---|
AnimeTask (fork) | Task Animation Library |
BindingsRx (fork) | A 2 way binding system for unity using unirx |
BindingsRx-TextMeshPro | BindingsRx bindings for TextMeshPro. |
EcsRx.Unity (fork) | A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems. |
Extenject (fork) | Dependency Injection Framework |
joy | ECS framework that uses MonoBehaviours as components and GameObjects as entities. |
NanoECS | entity-component-system framework |
Scriptable-Architecture | Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy |
The Mixed Reality Toolkit (XRTK) | Makes it extremely easy to get started creating Mixed Reality applications |
UniRx (fork) | Reactive Extensions for Unity |
UniTask (fork) | Provides an efficient async/await integration to Unity. |
Package | Description |
---|---|
Eflatun.Inspector | Inspector utilities for Unity. |
NaughtyAttributes | Extends the Unity inspector with a wide variety of attributes. |
Scene Reference (import from gist) | Enables referencing Scene assets from the inspector. |
Serializable Callback | Lets you drag-and-drop methods in the Unity inspector. |
Serializable Dictionary (fork) | A Dictionary class that can be serialized in the Unity inspector. |
type-inspector | Reference types and members from the inspector. |
Package | Description |
---|---|
AR Support Checker | Plain detection of AR supported (ARCore, ARKit, AR Foundation) devices. |
Sign in with Apple Unity Plugin | Adds native Sign in With Apple support for iOS, tvOS and macOS |
Package | Description |
---|---|
Noisy Nodes | Adds various noise-generation nodes to Unity Shader Graph, including 3D noise nodes. |
Package | Description |
---|---|
Eflatun.UI | UI utilities for Unity. |
UI Extensions | A collection of extension scripts / effects and controls to enhance your Unity UI experience. |
UI Shapes Kit (fork) | Procedural shapes for Unity UI |
Package | Description |
---|---|
AutoPreset | Set default asset import options, per-folder |
Asset Inspector | Unity sub-asset editor |
Compile Time Tracker | Logs in the console each time your code compiles to tell you how long the compilation took. |
Constants Generator (import from gist) | Automatically generates code constants for Tags, Layers, Sorting Layers and Input Axes. |
Eflatun.AndroidManifestHook | Utilites for hooking into AndroidManifest.xml generation in Unity. |
Hierarchy Folders | Adds folders in scene hierarchies. |
Ingame Debug Console (fork) | In-game Unity debug console, with messages, warnings and errors. |
JCMG SemVer | Semantic Versioning 2.0.0 implementation |
NuGet for Unity (fork) | A NuGet Package Manager for Unity |
Scene Switcher | Editor extension for quick scene switching. |
Scene View Camera Aligner | Quickly align your Camera GameObject with the camera in your Scene View |
Unity Addressable Importer | A simple rule based addressable asset importer. |
uREPL (fork) | In-game powerful REPL envinronment |
Package | Description |
---|---|
CommUnityStore | Tool to help find and import packages |
Git Dependency Resolver For Unity | Resolves git url dependencies in Unity packages. |
Git UPM Publisher 2 | Automate UPM package releases for Git repositories containing Unity plugins. |
JCMG Package Tools | Tools for publishing UPM packages. |
OpenUPM | Open Source Unity Package Registry |
Originer | Automatically resolves UPM dependencies for dependencies which are on Github |
ubump | SemVer bumping for Unity projects and UPM packages. |
Unity NuGet | Install NuGet packages into a Unity project via the Unity Package Manager |
UPM Git Extension | Makes UPM UI work properly for packages installed from git repository. |
UPM Package Populator | A helper library to cross populate nested Unity packages in a project with NPM data. |
UPM Embed | Unity editor extension for easily embedding UPM packages in your project |
Package | Description |
---|---|
WebXR Export | Develop and export WebXR experiences using Unity WebGL |
WebXR Interactions | Interaction Components and Samples for the WebXR Export package |
WebXR Input Profiles Loader | Loads XR controllers models based on the user device on runtime |
UPM requires a package.json file at the root, or, alternatively for a UPM monorepo, one package.json file per subdirectory (typically with each of those directories inside /Packages
). There are ways of doing this without changing your whole repository structure. Take a look at this amazing article by mob-sakai.
After you read that article, take a look at this tool for automating that process.