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chore: Write changelog and bump version number to v1.9.2
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Also restructured the changelog to put the latest versions first.

(cherry picked from commit fd4a86a)
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Steveplays28 committed Dec 1, 2023
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90 changes: 52 additions & 38 deletions CHANGELOG.md
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Expand Up @@ -5,51 +5,29 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## `v1.7.1` - 13/06/2023
## `v1.9.2` - 01/12/2023

### Added

- German (`de_de`) translation by @Cape-City in #27

### Changed

- Updated to Minecraft 1.20

## `v1.8.0` - 28/07/2023

### Added

- More configurability (by [RickyTheRacc](https://github.com/RickyTheRacc) in [#31](https://github.com/Steveplays28/realisticsleep/pull/31))
- `sendDawnMessage`: makes it more obvious that the dawn message can be disabled
- `showTimeUntilDawn`: allows disabling the time until dawn in the sleep message, to allow for greater vanilla parity
- Russian translation (by [1-nkl](https://github.com/1-nkl) in [#36](https://github.com/Steveplays28/realisticsleep/pull/36))
- Compatibility with Comforts' Hammocks
- Daytime and nighttime is differentiated between in the HUD messages

### Fixed

- Players get kicked out of bed slightly earlier than they should
- Amount of players needed to sleep message shows 0/X instead of the actual (non-zero) value
- After sleeping, the next weather change will always be a thunderstorm

## `v1.8.1` - 17/08/2023
- Cauldron dripstone tick speedup
- Uses the precipitation tick speed multiplier in the config
- Serverside translation support
- Uses the [Server Translation API](https://github.com/NucleoidMC/Server-Translations)

### Fixed

- A crash on startup due to the `ServerPlayerEntity` mixin

## `v1.8.2` - 17/08/2023
- Cauldron precipitation not taking dripstone into account
- Cauldron precipitation now checks if dripstone can drip into the cauldron

### Fixed
## `v1.9.1` - 16/10/2023

- A hang when loading a world or starting a server
### Added

## `v1.8.3` - 27/08/2023
- Sodium `v0.5.x` compatibility for the cloud speed multiplier

### Fixed

- Day count resetting after sleeping
- Issues with certain datapacks (such as Vanilla Tweaks and Stellarity)
- Crash on startup due to the `WorldRendererMixin`

## `v1.9.0` - 15/10/2023

Expand All @@ -73,12 +51,48 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
in [#48](https://github.com/Steveplays28/realisticsleep/pull/48))
- HUD messages use translation entries instead of hardcoded text (split up in parts)

## `v1.9.1` - 16/10/2023
## `v1.8.3` - 27/08/2023

## Added
### Fixed

- Sodium `v0.5.x` compatibility for the cloud speed multiplier
- Day count resetting after sleeping
- Issues with certain datapacks (such as Vanilla Tweaks and Stellarity)

## Fixed
## `v1.8.2` - 17/08/2023

- Crash on startup due to the `WorldRendererMixin`
### Fixed

- A hang when loading a world or starting a server

## `v1.8.1` - 17/08/2023

### Fixed

- A crash on startup due to the `ServerPlayerEntity` mixin

## `v1.8.0` - 28/07/2023

### Added

- More configurability (by [RickyTheRacc](https://github.com/RickyTheRacc) in [#31](https://github.com/Steveplays28/realisticsleep/pull/31))
- `sendDawnMessage`: makes it more obvious that the dawn message can be disabled
- `showTimeUntilDawn`: allows disabling the time until dawn in the sleep message, to allow for greater vanilla parity
- Russian translation (by [1-nkl](https://github.com/1-nkl) in [#36](https://github.com/Steveplays28/realisticsleep/pull/36))
- Compatibility with Comforts' Hammocks
- Daytime and nighttime is differentiated between in the HUD messages

### Fixed

- Players get kicked out of bed slightly earlier than they should
- Amount of players needed to sleep message shows 0/X instead of the actual (non-zero) value
- After sleeping, the next weather change will always be a thunderstorm

## `v1.7.1` - 13/06/2023

### Added

- German (`de_de`) translation by @Cape-City in #27

### Changed

- Updated to Minecraft 1.20
12 changes: 8 additions & 4 deletions CHANGELOG_LATEST.md
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@@ -1,7 +1,11 @@
## Added
### Added

- Sodium `v0.5.x` compatibility for the cloud speed multiplier
- Cauldron dripstone tick speedup
- Uses the precipitation tick speed multiplier in the config
- Serverside translation support
- Uses the [Server Translation API](https://github.com/NucleoidMC/Server-Translations)

## Fixed
### Fixed

- Crash on startup due to the `WorldRendererMixin`
- Cauldron precipitation not taking dripstone into account
- Cauldron precipitation now checks if dripstone can drip into the cauldron
2 changes: 1 addition & 1 deletion gradle.properties
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ yarn_mappings=1.20+build.1
loader_version=0.15.0

# Mod Properties
mod_version=1.9.1
mod_version=1.9.2
maven_group=com.github.steveplays28
archives_base_name=realisticsleep
supported_minecraft_version=>=1.20- <1.20.1-
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